Worldedit

Selection commands

  • //pos1, //pos2 — set start and end positions at your feet.
  • //hpos1, //hpos2 — set start and end positions at the block you’re looking at.
  • //chunk — set the selection to your current chunk’s boundaries.
  • //expand amount direction — expand your selection amount blocks in a given compass direction, i.e. «north», «up», «down», «e» etc.
  • //contract amount direction — contract your selection amount blocks in a given compass direction (pulls in the side opposite the direction you specify, in that direction)
  • //shift amount direction — shift the entire area of your selection amount blocks in a given compass direction.
  • //sel cuboid|poly — switch selection between normal cuboid selection mode and polygonal mode, where you click once to start a polygon and subsequent right-clicks add vertices (in the horizontal plane).

There is also a helper script that allows selection by coordinates, which worldedit does not permit normally. You must have an area already selected for it to work:

/weselect x1 y1 z1 x2 y2 z2 — Select the specified area in worldedit.

Brush Commands¶

(or , , )

Description Brushing commands
Usage
Description Forest brush, creates a forest in the area
Permissions
Usage
   The shape of the region
   The size of the brush
   The density of the brush
   The type of tree to use

(or )

Description Butcher brush, kills mobs within a radius
Permissions
Usage
   Radius to kill mobs in
   Also kill pets
   Also kill NPCs
   Also kill golems
   Also kill animals
   Also kill ambient mobs
   Also kill mobs with name tags
   Also kill all friendly mobs (Applies the flags -abgnpt)
   Also destroy armor stands
   Also kill water mobs
Description Paint brush, apply a function to a surface
Permissions
Usage
   The shape of the region
   The size of the brush
   The density of the brush

(or )

Description Unbind a bound brush from your current item
Usage

(or )

Description Choose the clipboard brush
Permissions
Usage
   Don’t paste air from the clipboard
   Paste starting at the target location, instead of centering on it
   Paste entities if available
   Paste biomes if available
   Skip blocks matching this mask in the clipboard

(or )

Description Gravity brush, simulates the effect of gravity
Permissions
Usage
   The radius to apply gravity in
   Affect blocks between the given height, upwards and downwards, rather than the target location Y + radius
Description Heightmap brush, raises or lowers terrain using an image heightmap
Permissions
Usage
   The name of the image
   The size of the brush
   The intensity of the brush
   Erase blocks instead of filling them
   Don’t change blocks above the selected height
   Randomizes the brush’s height slightly.

(or )

Description Shortcut fire extinguisher brush
Permissions
Usage
   The radius to extinguish

(or )

Description Choose the sphere brush
Permissions
Usage
   The pattern of blocks to set
   The radius of the sphere
   Create hollow spheres instead
Description Raise brush, raise all blocks by one
Permissions
Usage
   The shape of the region
   The size of the brush
Description

Choose the terrain softener brush

Example: ‘/brush smooth 2 4 grass_block,dirt,stone’

Permissions
Usage
   The radius to sample for softening
   The number of iterations to perform
   The mask of blocks to use for the heightmap

(or , )

Description Choose the cylinder brush
Permissions
Usage
   The pattern of blocks to set
   The radius of the cylinder
   The height of the cylinder
   Create hollow cylinders instead
Description Set brush, sets all blocks in the area
Permissions
Usage
   The shape of the region
   The size of the brush
   The pattern of blocks to set
Description Apply brush, apply a function to every block
Permissions
Usage
   The shape of the region
   The size of the brush
Description Deform brush, applies an expression to an area
Permissions
Usage
   The shape of the region
   The size of the brush
   Expression to apply
   Use the game’s coordinate origin
   Use the placement position as the origin
Description Lower brush, lower all blocks by one
Permissions
Usage
   The shape of the region
   The size of the brush
Description Snow brush, sets snow in the area
Permissions
Usage
   The shape of the region
   The size of the brush
   Whether to stack snow

Selection Commands¶

Description Set position 1
Permissions
Usage
   Coordinates to set position 1 to
Description Set position 2
Permissions
Usage
   Coordinates to set position 2 to
Description Set position 1 to targeted block
Permissions
Usage
Description Set position 2 to targeted block
Permissions
Usage
Description

Set the selection to your current chunk.

This command selects 256-block-tall areas,
which can be specified by the y-coordinate.
E.g. -c x,1,z will select from y=256 to y=511.

Permissions
Usage
   The chunk to select
   Expand your selection to encompass all chunks that are part of it
   Use chunk coordinates instead of block coordinates
Description Get the wand object
Permissions
Usage
   Get a navigation wand
Description Remind the user that the wand is now a tool and can be unbound with /tool none.
Permissions
Usage
Description Contract the selection area
Permissions
Usage
   Amount to contract the selection by
   Amount to contract the selection by in the other direction
   Direction to contract
Description Shift the selection area
Permissions
Usage
   Amount to shift the selection by
   Direction to contract
Description Outset the selection area
Permissions
Usage
   Amount to expand the selection by in all directions
   Only expand horizontally
   Only expand vertically
Description Inset the selection area
Permissions
Usage
   Amount to contract the selection by in all directions
   Only contract horizontally
   Only contract vertically
Description Get information about the selection
Permissions
Usage
   Get clipboard info instead
Description Counts the number of blocks matching a mask
Permissions
Usage
   The mask of blocks to match
Description Get the distribution of blocks in the selection
Permissions
Usage
   Get the distribution of the clipboard instead
   Separate blocks by state
   Gets page from a previous distribution.

(or , , )

Description Choose a region selector
Usage
   Selector to switch to
   Set default selector
Description Expand the selection area
Permissions
Usage
   Amount to expand the selection by, can be vert to expand to the whole vertical column
   Amount to expand the selection by in the other direction
   Direction to expand

Non-obvious things to note

One important thing to realise is that we are NOT running the latest version of worldedit — since it’s bukkit only (ugh!). So not all of the documentation is in fact accurate, and some of the listed commands don’t yet exist in our version. Having said that, the following are a few less well documented bits of worldedit that DO work on our version, that you, dear reader, may not know about:

  • //set sign:4|Line1|Line2_Text|Line3 — create signs with prewritten text, and a specified orientation. Great for police cordons.
  • //set crops:7 — damage (data) values!
  • //replace dirt,cobble,glass 0 — lists!
  • //set 5%stone,95%dirt — percentages! Set contents to a random distribution. You don’t have to use two, you can use three or more. And they don’t have to add up to 100%… not entirely sure how it handles it if you don’t, though.
  • You can also do all the above with //replace, //fill and //fillr. Careful with the latter two, though!
  • //replace can replace more than one block type at once, to save a lot of typing — i.e. //replace glass,wool stone
  • //overlay <blocktype> — places one layer of blocktype on top of the highest block in the selection. May not always work. This unfortunately doesn’t work with percentages above. The trick — overlay first, then replace the overlay block type selectively!

Tool Commands¶

Description Binds a tool to the item in your hand
Usage
Description Block stacker tool
Permissions
Usage
   The max range of the stack
   The mask to stack until
Description Selection wand tool
Permissions
Usage
Description Tree generator tool
Permissions
Usage
   Type of tree to generate
Description Block replacer tool
Permissions
Usage
   The pattern of blocks to place
Description Wand at a distance tool
Permissions
Usage

(or )

Description Unbind a bound tool from your current item
Usage
Description Floating tree remover tool
Permissions
Usage
Description Long-range building tool
Permissions
Usage
   Pattern to set on left-click
   Pattern to set on right-click

(or )

Description Flood fill tool
Permissions
Usage
   The pattern to flood fill
   The range to perform the fill
Description Block data cycler tool
Permissions
Usage
Description Navigation wand tool
Permissions
Usage
Description Block information tool
Permissions
Usage

Warning

This command is deprecated. Global tool names cause conflicts and will be removed in WorldEdit 8.

Please use instead.

Description Unbind a bound tool from your current item
Usage

(or )

Warning

This command is deprecated. Global tool names cause conflicts and will be removed in WorldEdit 8.

Please use instead.

Description Selection wand tool
Permissions
Usage

(or )

Warning

This command is deprecated. Global tool names cause conflicts and will be removed in WorldEdit 8.

Please use instead.

Description Navigation wand tool
Permissions
Usage

Warning

This command is deprecated. Global tool names cause conflicts and will be removed in WorldEdit 8.

Please use instead.

Description Block information tool
Permissions
Usage

Warning

This command is deprecated. Global tool names cause conflicts and will be removed in WorldEdit 8.

Please use instead.

Description Tree generator tool
Permissions
Usage
   Type of tree to generate

Warning

This command is deprecated. Global tool names cause conflicts and will be removed in WorldEdit 8.

Please use instead.

Description Block replacer tool
Permissions
Usage
   The pattern of blocks to place

Warning

This command is deprecated. Global tool names cause conflicts and will be removed in WorldEdit 8.

Please use instead.

Description Block data cycler tool
Permissions
Usage

(or )

Warning

This command is deprecated. Global tool names cause conflicts and will be removed in WorldEdit 8.

Please use instead.

Description Flood fill tool
Permissions
Usage
   The pattern to flood fill
   The range to perform the fill

Warning

This command is deprecated. Global tool names cause conflicts and will be removed in WorldEdit 8.

Please use instead.

Description Floating tree remover tool
Permissions
Usage

Warning

This command is deprecated. Global tool names cause conflicts and will be removed in WorldEdit 8.

Please use instead.

Description Wand at a distance tool
Permissions
Usage

(or )

Warning

This command is deprecated. Global tool names cause conflicts and will be removed in WorldEdit 8.

Please use instead.

Description Long-range building tool
Permissions
Usage
   Pattern to set on left-click
   Pattern to set on right-click

(or )

Description Toggle the super pickaxe function
Permissions
Usage
   The new super pickaxe state
Description Set the brush mask
Permissions
Usage
   The mask to set

(or )

Description Set the brush material
Permissions
Usage
   The pattern of blocks to use
Description Set the brush range
Permissions
Usage
   The range of the brush
Description Set the brush size
Permissions
Usage
   The size of the brush

Installation Step-by-step¶

Bukkit / Spigot / Paper

Once you’ve set up your Bukkit-based server (instructions can be found on the respective Paper/Spigot sites), download WorldEdit from the Bukkit dev site. Make sure you get the right WorldEdit download for your Minecraft version.

  1. In your server folder, create a “plugins” folder if one does not yet exist. (It should be created when you first run the server).
  2. Move the WorldEdit .jar file into the plugins folder.
  3. Start your server.

Check your server log for errors. If you encounter errors, see the FAQ page.

Forge Single-Player

First, you’ll have to install Minecraft Forge. There are many third-party launchers designed to easily install modpacks. If you’re using one of those, you can add WorldEdit as a mod through the launcher interface. Otherwise, Forge will install a profile available through the official Minecraft Launcher. After installing Forge one way or the other, download WorldEdit from the CurseForge site. Make sure you get the right WorldEdit download for your Minecraft version and platform (Fabric builds are also there — make sure you grab the right one).

  1. If you’ve installed Forge as a profile in the official Minecraft launcher, follow Mojang’s instructions for finding where your “.minecraft” folder is. If you’re using a third-party launcher, this might be in a different location (consult the launcher’s docs).
  2. Create a “mods” folder inside the “.minecraft” folder if it doesn’t yet exist (it should be created if you’ve run Forge once already).
  3. Place the WorldEdit .jar file inside the mods folder. Start Forge from your launcher. WorldEdit should show up in the mods list.

If you encounter any errors, see the FAQ page.

Fabric Single-Player or Server

First, you’ll have to install Fabric. They have instructions on their website depending on how you’d like to install. The MultiMC instructions are recommended for single-player.

Then, download WorldEdit from the CurseForge site. Make sure you get the right WorldEdit download for your Minecraft version and platform (Forge builds are also there — make sure you grab the right one).

On Minecraft 1.14.x versions, you will also need to install the Fabric API mod. This is not required for 1.15+.

Add the WorldEdit .jar to the “loader mods” section of your MultiMC instance and check to enable it, or add the jar to your mods folder (see Forge instructions above) if you’re installing in the official Mojang launcher.

Forge Server / Sponge

First, you’ll have to install your server software of choice. For Forge, you can download the installer and run from a terminal or command prompt (search online for more comprehensive instructions). Sponge has documentation on setting up a server. After installing your server software, download WorldEdit from Curseforge, if using Forge or Ore, if using Sponge. If you are using SpongeForge, either version of WorldEdit will work (but don’t use both) — the Forge version may perform better in some cases.

  1. Create a “mods” folder if it doesn’t exist (it will be created automatically after running the server once).
  2. Add the WorldEdit .jar file to the mods folder.
  3. Start the server.

Check your server log for errors. If you encounter errors, see the FAQ page.

Want to see selection lines?

To see lines showing your selection, you can either:

  1. Access a limited version of the selection outlines server-side via the command. It works only for cuboid selections that are not larger than 48x48x48 (or 32x32x32 on older versions), and you have to be in creative mode. These limitations are due to how structure blocks have worked in Minecraft for a long time.
  2. Use a third party client-side mod, e.g. WorldEdit CUI (Fabric). Note that this mod requires Fabric, so you will have to install it at first.

Note

If you would like to use an older version of Minecraft (1.12 or earlier), in addition to downloading an older WorldEdit (version 6), you may also need the old WorldEditCUI mod by Mumfrey. Note that this mod requires LiteLoader (installation instructions on that page) instead.

Undo

The //undo command is not to be relied upon. Use this in emergencies only — but don’t get into the habit of breaking things and fixing them with undo. It will often break signs, ruin redstone circuitry, break torches, and do terrible things to Craftbook and LionsMod sign-driven systems.

Also, do not confuse Worldedit’s //undo with Cuboid’s /undo! Both can be used for each of the plugins independently, and the two can be used together for some excellent effects. However, you stand a chance of accidentally undoing a previous repair from halfway round the world, and Cuboid cannot always manage /redo.

Region Commands¶

Description Sets all the blocks in the region
Permissions
Usage
   The pattern of blocks to set
Description

Draws line segments between cuboid selection corners or convex polyhedral selection vertices

Can only be used with a cuboid selection or a convex polyhedral selection

Permissions
Usage
   The pattern of blocks to place
   The thickness of the line
   Generate only a shell
Description

Draws a spline through selected points

Can only be used with a convex polyhedral selection

Permissions
Usage
   The pattern of blocks to place
   The thickness of the curve
   Generate only a shell

(or , )

Description Replace all blocks in the selection with another
Permissions
Usage
   The mask representing blocks to replace
   The pattern of blocks to replace with
Description Set a block on top of blocks in the region
Permissions
Usage
   The pattern of blocks to overlay

(or )

Description Set the center block(s)
Permissions
Usage
   The pattern of blocks to set
Description 3 layers of dirt on top then rock below
Permissions
Usage
Description Build the four sides of the selection
Permissions
Usage
   The pattern of blocks to set

(or )

Description Build the walls, ceiling, and floor of a selection
Permissions
Usage
   The pattern of blocks to set
Description

Smooth the elevation in the selection

Example: ‘//smooth 1 grass_block,dirt,stone’ would only smooth natural surface terrain.

Permissions
Usage
   # of iterations to perform
   The mask of blocks to use as the height map
Description Move the contents of the selection
Permissions
Usage
   number of times to apply the offset
   The offset to move
   The pattern of blocks to leave
   Shift the selection to the target location
   Ignore air blocks
   Also copy entities
   Also copy biomes
   Set the include mask, non-matching blocks become air
Description Repeat the contents of the selection
Permissions
Usage
   # of copies to stack
   How far to move the contents each stack
   Shift the selection to the last stacked copy
   Ignore air blocks
   Also copy entities
   Also copy biomes
   Use block units
   Set the include mask, non-matching blocks become air
Description Regenerates the contents of the selection
Permissions
Usage
   The seed to regenerate with, otherwise uses world seed
   Regenerate biomes as well
Description

Deforms a selected region with an expression

The expression is executed for each block and is expected
to modify the variables x, y and z to point to a new block
to fetch. See also https://tinyurl.com/weexpr

Permissions
Usage
   The expression to use
   Use the game’s coordinate origin
   Use the placement’s coordinate origin
   Use the selection’s center as origin
Description

Hollows out the object contained in this selection

Thickness is measured in manhattan distance.

Permissions
Usage
   Thickness of the shell to leave
   The pattern of blocks to replace the hollowed area with
Description Make a forest within the region
Permissions
Usage
   The type of tree to place
   The density of the forest

Utility Commands¶

Description Fill a hole
Permissions
Usage
   The blocks to fill with
   The radius to fill in
   The depth to fill
Description Fill a hole recursively
Permissions
Usage
   The blocks to fill with
   The radius to fill in
   The depth to fill
Description Drain a pool
Permissions
Usage
   The radius to drain
   Also un-waterlog blocks

(or )

Description Fix lava to be stationary
Permissions
Usage
   The radius to fix in

(or )

Description Fix water to be stationary
Permissions
Usage
   The radius to fix in

(or )

Description Remove blocks above your head.
Permissions
Usage
   The apothem of the square to remove from
   The maximum height above you to remove from

(or )

Description Remove blocks below you.
Permissions
Usage
   The apothem of the square to remove from
   The maximum height below you to remove from

(or )

Description Remove blocks near you.
Permissions
Usage
   The mask of blocks to remove
   The radius of the square to remove from

(or )

Description Replace nearby blocks
Permissions
Usage
   The radius of the square to remove in
   The mask matching blocks to remove
   The pattern of blocks to replace with

(or )

Description Simulates snow
Permissions
Usage
   The radius of the cylinder to snow in
   The height of the cylinder to snow in
   Stack snow layers

(or )

Description Thaws the area
Permissions
Usage
   The radius of the cylinder to thaw in
   The height of the cylinder to thaw in

(or )

Description Converts dirt to grass blocks in the area
Permissions
Usage
   The radius of the cylinder to convert in
   The height of the cylinder to convert in
   Also convert coarse dirt

(or , , , , )

Description Extinguish nearby fire
Permissions
Usage
   The radius of the square to remove in
Description Kill all or nearby mobs
Permissions
Usage
   Radius to kill mobs in
   Also kill pets
   Also kill NPCs
   Also kill golems
   Also kill animals
   Also kill ambient mobs
   Also kill mobs with name tags
   Also kill all friendly mobs (Applies the flags -abgnpt)
   Also destroy armor stands
   Also kill water mobs

(or , )

Description Remove all entities of a type
Permissions
Usage
   The type of entity to remove
   The radius of the cuboid to remove from

(or , , , )

Description Evaluate a mathematical expression
Permissions
Usage
   Expression to evaluate
Description Displays help for WorldEdit commands
Permissions
Usage
   List sub-commands of the given command, if applicable
   The page to retrieve
   The command to retrieve help for

Super-pickaxes¶

Super-pickaxes are slightly different than other tools. Instead of being bound to a single item, they are just toggled on or off with their commands. When on, left-clicking with any pickaxe in your hand will trigger the superpick. Unlike normal tools, they are toggled off with .

Single Superpick

//
/sp single

This super-pickaxe allows you to instantly break blocks. That may seem redundant, but it predates creative mode (creative mode was removed before alpha and wasn’t re-added until Beta 1.8). It also will drop the blocks you break as items (configurably), which creative mode does not do.

Area Superpick

/sp area <radius>

This super-pickaxe will break all blocks matching the same type as the initially clicked block within the radius. Like the single mode superpick, it can be configured to drop items.

Damage limitation

Block limits

By default, WorldEdit is configured to stop after 1000 modified blocks — this is to prevent any large-scale accidents.

The user is encouraged to change this limit to fit the job they are undertaking at the time, for example:

  • //limit 20 — for copying and pasting a streetlight;
  • //limit 500 — for demolishing a small house;
  • //limit 5000 — for draining a large lake;
  • //limit -1 — for destroying the universe (seriously, don’t be lazy — set an appropriate limit instead)

Radius limits

There is no radius limit command, so unfortunately nothing can guard you against making a typo with a command radius. Please ensure you don’t. Generally there is no situation where any worldedit command should be executed with a radius of over 100 — in fact most results can be achieved much more safely and with less lag for the clients by a series of much smaller commands.

Schematic and Clipboard Commands¶

(or , , )

Description Schematic commands for saving/loading areas
Permissions , , , , , ,
Usage

(or , )

Description

List saved schematics

Note: Format is not fully verified until loading.

Permissions
Usage
   Page to view.
   Sort by date, oldest first
   Sort by date, newest first

(or , )

Description List available formats
Permissions
Usage
Description Load a schematic into your clipboard
Permissions ,
Usage
   File name.
   Format name.

(or )

Description Delete a saved schematic
Permissions
Usage
   File name.
Description Save a schematic into your clipboard
Permissions ,
Usage
   File name.
   Format name.
   Overwrite an existing file.
Description Copy the selection to the clipboard
Permissions
Usage
   Also copy entities
   Also copy biomes
   Set the include mask, non-matching blocks become air
Description Cut the selection to the clipboard
Permissions
Usage
   Pattern to leave in place of the selection
   Also cut entities
   Also copy biomes, source biomes are unaffected
   Set the exclude mask, non-matching blocks become air
Description Paste the clipboard’s contents
Permissions
Usage
   Skip air blocks
   Paste at the original position
   Select the region after pasting
   No paste, select only. (Implies -s)
   Paste entities if available
   Paste biomes if available
   Only paste blocks matching this mask
Description

Rotate the contents of the clipboard

Non-destructively rotate the contents of the clipboard.
Angles are provided in degrees and a positive angle will result in a clockwise rotation. Multiple rotations can be stacked. Interpolation is not performed so angles should be a multiple of 90 degrees.

Permissions
Usage
   Amount to rotate on the y-axis
   Amount to rotate on the x-axis
   Amount to rotate on the z-axis
Description Flip the contents of the clipboard across the origin
Permissions
Usage
   The direction to flip, defaults to look direction.

Generation Commands¶

Description Generates a hollow cylinder.
Permissions
Usage
   The pattern of blocks to generate
   The radii of the cylinder. 1st is N/S, 2nd is E/W
   The height of the cylinder
Description Generates a cylinder.
Permissions
Usage
   The pattern of blocks to generate
   The radii of the cylinder. 1st is N/S, 2nd is E/W
   The height of the cylinder
   Make a hollow cylinder
Description Generates a hollow sphere.
Permissions
Usage
   The pattern of blocks to generate
   The radii of the sphere. Order is N/S, U/D, E/W
   Raise the bottom of the sphere to the placement position
Description Generates a filled sphere.
Permissions
Usage
   The pattern of blocks to generate
   The radii of the sphere. Order is N/S, U/D, E/W
   Raise the bottom of the sphere to the placement position
   Make a hollow sphere
Description Generate a forest
Permissions
Usage
   The size of the forest, in blocks
   The type of forest
   The density of the forest, between 0 and 100
Description Generate pumpkin patches
Permissions
Usage
   The size of the patch
Description Generate a hollow pyramid
Permissions
Usage
   The pattern of blocks to set
   The size of the pyramid
Description Generate a filled pyramid
Permissions
Usage
   The pattern of blocks to set
   The size of the pyramid
   Make a hollow pyramid

(or , )

Description

Generates a shape according to a formula.

See also https://tinyurl.com/weexpr.

Permissions
Usage
   The pattern of blocks to set
   Expression to test block placement locations and set block type
   Generate a hollow shape
   Use the game’s coordinate origin
   Use the placement’s coordinate origin
   Use the selection’s center as origin

Скачать WorldEdit

https://mods-minecraft.ru/index.php?do=download&id=14438 (5.38 Mb, 30-07-2021, 16:56)

https://mods-minecraft.ru/index.php?do=download&id=14439 (4.35 Mb, 30-07-2021, 16:58)

https://mods-minecraft.ru/index.php?do=download&id=13195 (4.11 Mb, 17-01-2021, 14:12)

https://mods-minecraft.ru/index.php?do=download&id=13196 (4 Mb, 17-01-2021, 14:12)

https://mods-minecraft.ru/index.php?do=download&id=13193 (4.1 Mb, 17-01-2021, 14:12)

https://mods-minecraft.ru/index.php?do=download&id=13194 (3.98 Mb, 17-01-2021, 14:12)

https://mods-minecraft.ru/index.php?do=download&id=13191 (4.07 Mb, 17-01-2021, 14:12)

https://mods-minecraft.ru/index.php?do=download&id=13192 (3.96 Mb, 17-01-2021, 14:12)

https://mods-minecraft.ru/index.php?do=download&id=13197 (4.32 Mb, 17-01-2021, 14:14)

https://mods-minecraft.ru/index.php?do=download&id=13198 (70.46 Kb, 17-01-2021, 14:14)

https://mods-minecraft.ru/index.php?do=download&id=11632 (4.13 Mb, 5-08-2020, 11:14)

https://mods-minecraft.ru/index.php?do=download&id=11631 (3.92 Mb, 5-08-2020, 11:14)

https://mods-minecraft.ru/index.php?do=download&id=11630 (4.1 Mb, 5-08-2020, 11:13)

https://mods-minecraft.ru/index.php?do=download&id=9193 (3.51 Mb, 24-01-2020, 10:53)

https://mods-minecraft.ru/index.php?do=download&id=9192 (3.26 Mb, 24-01-2020, 10:53)

https://mods-minecraft.ru/index.php?do=download&id=6417 (2.02 Mb, 23-07-2019, 14:18)

https://mods-minecraft.ru/index.php?do=download&id=5758 (2.09 Mb, 16-06-2019, 12:34)

https://mods-minecraft.ru/index.php?do=download&id=2835 (1.41 Mb, 31-01-2019, 13:26)

https://mods-minecraft.ru/index.php?do=download&id=2836 (1.4 Mb, 31-01-2019, 13:26)

https://mods-minecraft.ru/index.php?do=download&id=2834 (1.4 Mb, 31-01-2019, 13:26)

https://mods-minecraft.ru/index.php?do=download&id=2833 (1.4 Mb, 31-01-2019, 13:25)

https://mods-minecraft.ru/index.php?do=download&id=2831 (1.39 Mb, 31-01-2019, 13:25)

https://mods-minecraft.ru/index.php?do=download&id=2832 (1.38 Mb, 31-01-2019, 13:25)

https://mods-minecraft.ru/index.php?do=download&id=2829 (1.38 Mb, 31-01-2019, 13:24)

https://mods-minecraft.ru/index.php?do=download&id=2830 (1.29 Mb, 31-01-2019, 13:24)

https://mods-minecraft.ru/index.php?do=download&id=2828 (1.39 Mb, 31-01-2019, 13:24)

https://mods-minecraft.ru/index.php?do=download&id=2827 (1.23 Mb, 31-01-2019, 13:24)

Tool Listing¶

Tree generation tool

/tool tree 

This tool will generate a tree of the chosen type when you right click a block. Note that it uses Minecraft’s tree generator, and has the same limitations — it will not generate trees on unplantable blocks, or through solid blocks above (unless the tree would normally be able to grow there).

Floating tree remover

/tool deltree

Have players who chop down trees half-way and leave floating tree tops everywhere? This tool, upon right-clicking a floating leaf or log block (or mushroom block), will remove all connected floating tree blocks. This tool will not operate on trees that are still connected to something (such as the ground).

Block replacer tool

/tool repl <pattern>

This tool will replace the right-clicked block with a block from your pattern. You can also left-click a block to replace your current pattern with the left-clicked block.

Long range building tool

/tool lrbuild <leftclick pattern> <rightclick pattern>

This tool allows you to place and destroy blocks at a distance. Just aim and click. Blocks are placed as if you right clicked the block. If you set one of the blocks to air, it will instead delete the block you are targeting.

/tool farwand

This tool works just like the normal selection wand — but at any distance. Instead of being and , it’s and .

Cycler Tool

/tool cycler

This tool can be used to cycle a block’s states. Left-clicking will choose which property to cycle, and right-clicking will cycle the available values of that property. This is useful for example, to rotate individual blocks in place.

Query Tool

/tool info

The query tool will show information about the right-clicked block. It will show the coordinates, the block type, states, light level (emitted/above), and the internal id (if available).

Tools

Superpick

  • // Turns SuperPick mode on/off
  • /sp single Clears the target block with one hit
  • /sp area <radius> Clears all blocks of the type hit in a diameter of 2 * radius + 1 (Radius 1 == 3x3x3, etc.)
  • /sp recur <radius> Clears all blocks of the type hit which are connected in a diameter of 2 * radius + 1
  • /sp shaped <fwd> <back> <left> <right> <up> <down> Clears all blocks of the type hit in a user-defined shape. Shape stays relative to the player’s facing direction. Values are 0-9 and expand the selection beyond the hit block for those directions. NEW
  • /sp blast <fwd> <back> <left> <right> <up> <down> Clears /all/ blocks except bedrock in the user-defined shape. NEW

Tree

  • /tool tree Binds to tool selected in hotbar, plants a tree when used (non functional in latest Crow builds, returns that tree cannot go there)
  • /tool tree birch Plants a birch tree when used (non functional in latest Crow builds)
  • /tool tree pine Plants a pine tree when used (non functional in latest Crow builds)
  • /tool tree bigtree Plants a big tree when used

Выбор региона для редактирования.

После установки мы можем запустить сервер, дабы испытать WorldEdit.  Первым делом необходимо понять как редактируется территория — плагин дает возможность выбрать прямоугольник — «кубоид», отметив 2 точки на местности:

Делается это несколькими способами:

  • Встав сначала на первой точке набираем в чат  
  • Второй способ подойдет для работы с большой дистанции —  выбираем прицелом точки для кубоида и попеременно набираем в чате: 

Ну и третий, самый распространенный способ — следует просто взять в руки нужный инструмент —  деревянный топор. Его можно достать из меню креатива, либо при помощи одной полезной команды, которая является самой основной для этого плагина, а именно //wand. При помощи этого инструмента можно выделить нужную нам территорию. Правой кнопкой мыши вы выделяете одну точку, правой — другую. Кубоид образуется путем проведения диагонали от одной точки к другой. (К слову, это инструмент является неразделимым с другим плагином — WorldGuard, который разработан теми же разработчиками, что и Ворлд Эдит.) Итак, мы можем манипулировать с выделенной территорией. Давайте освоим самые базовые команды.

Modifying existing stuff

  • //move amount direction — move the contents of your selection amount blocks in a given compass direction.
  • //stack number direction — duplicate the contents of the selection number times in the given direction.
  • //set block — fill the entire selection with block.
  • //replace block1[,block2][:damagevalue] [percent%]block3[,percent%block4:damagevalue] — The most powerful and useful WorldEdit command. Replaces block1, and optionally block2 etc with block3, and optionally block4 etc in the optional percentages specified, optionally with specified damage values. Not specifying block1 will lead to every block (not including air) being replaced with the target blocks — this is not the same as //set, and can often be useful.
  • //overlay block — cover every upper-most solid block in the selection with block.
  • //faces block — build a hollow cube out of block.
  • //walls block — like faces, but without a roof or floor
  • //smooth — attempts to average the heightmap within the selection. Dangerous, can cause unpredictable results.
  • //regen — attempts to regenerate the selected region using minecraft’s level generator. Dangerous, not confirmed to work reliably.
  • //copy — copies the selection to your clipboard, relative to where you’re standing — also need to do this before a /save.
  • //rotate degrees — rotates the clipboard contents by degrees clockwise.
  • //paste — pastes the clipboard, relative to where you’re standing.
    • //paste -a — Excludes air blocks from the copy when pasting. Air won’t overwrite existing blocks. Blocks will however overwrite other blocks.
    • //paste -i — Pastes into air blocks only. Existing blocks in the target area are not overwritten.