Содержание
Swords[]
Overview page: Swords
Amethyst Sword | Baron Sword | Bloodfury | Bloodstone Sword |
---|---|---|---|
Candlefire Sword | Caramel Carver | Coralstorm Sword | Creepified Sword |
Crystallite Sword | Emberstone Sword | Explochron Sword | Fireborne Sword |
Guardian’s Sword | Harvester Sword | Holy Sword | Illusion Sword |
Jade Sword | Leg-Bone Sword | Light’s Way | Limonite Sword |
Nethengeic Sword | Primal Sword | Rockbasher Sword | Rock-Pick Sword |
Rosidian Sword | Rosite Sword | Runic Sword | Sapphire Sword |
Shadow Sword | Shroomus Sword | Skeletal Sword | Supremecy Sword |
Sweet Sword | Troll Basher-Axe | Ultraflame | Void Sword |
See specific pages for individual weapon information, or see Swords for a comparison chart.
Greatblades[]
Overview page: Greatblades
Baron Greatblade | Bloodlurker | Candy Blade | Coral Greatblade |
---|---|---|---|
Cotton Crusher | Creepoid Greatblade | Crystal Greatblade | Erebon Scythe |
God’s Greatblade | Goofy Greatblade | Haunted Greatblade | Knight’s Guard |
Lelyetian Greatblade | Lunar Greatblade | Luxon Scythe | Lyonic Greatblade |
Millennium Greatblade | Noxious Greatblade | Pluton Scythe | Primordial Greatblade |
Rosidian Greatblade | Royal Greatblade | Runic Greatblade | Selyan Scythe |
Shroomic Greatblade | Shyre Sword | Subterranean Greatblade | Tidal Greatblade |
Underworld Greatblade |
See specific pages for individual weapon information, or see Greatblades for a comparison chart.
Ружья[]
Guns are ranged weapons that mostly consume Limonite Bullets or Metal Slugs as ammunition. Guns fire at a variety of different speeds. Certain guns will apply special effects to the projectiles that they fire. Some guns have a percent chance to not consume ammo upon use. A gun can only be fired if ammunition is present in the player’s inventory. Guns have an initial Unholster Time upon being held. The player must wait for the Unholster Time to finish before the player can fire the weapon.Upon firing a gun, the impact from the recoil will cause the player to look up.
Abominator | Apoco Assault Rifle | Apoco Rifle | Aqua Magnum |
---|---|---|---|
Artifact | Baronator | Bayonette Rifle | Big Top |
Blood Iron | Chain Wrecker | Chili Chugger | Clownershot |
Construct | Coral Clogger | Core Rifle | Crystal Carver |
Cyclone | Darkener | Dart Gun | Destruction Rifle |
Discharge Rifle | Draco | Dragilator | Dustometer |
Echo Gull | Electinator | Flame Wrecker | Flaming Fury |
Floro Rifle | Flowers Fury | Frosticator | Gardener |
Gauge Rifle | Germinator | Golden Fury | Happy Haunter |
Haunters Rifle | Heat Wave | Hiver | Hot Shot |
Hunter’s Rifle | Iominator | Ion Revolver | Iro Rifle |
Krilinator | Light Iron | Lunar Assault Rifle | M-K |
64px MK-Fung | Mech-AR | Megagun | Miasma |
Minigun | Mint Magnum | Nethenette Rifle | Nethengeic Slugger |
Overshot | Precasian Slugger | Predator | Predigun |
Pulsator | Purity Rifle | Rocker Rifle | Roulette |
Shoe Flinger | Skullette | Skullifact | Spectacle |
Spine Gun | Squad Gun | Stampede | Stormer |
Sublimus | Tiger Tommy | Tommy | Vile Vanquisher |
Wart Gun | Wrecker |
Смотрите отдельные страницы для информации об оружии, или см. Ружья для сравнительной таблицы.
NPCs[]
Below is the list of all NPCs in the mod and their functions:
Ambient NPCs
These NPCs have no functional purpose, and merely give a line of dialogue when interacted with.
Name | Dimension | Location | |
---|---|---|---|
Gorb Citizen | Mysterium | Gorb Village | |
Primordial Guide | Dustopia | Dustopian Village | |
Zal Child | Lunalus | Unused | |
Zal Citizen | Lunalus | Zal Prison Camp, Zal Ship |
Bankers
Bankers exist to convert currency between the different valued coins.
Name | Dimension | Location | |
---|---|---|---|
Creep Banker | Creeponia | Creeponia Bank | |
Lelyetian Banker | Lelyetia | Lelyetian Tower | |
Primordial Banker | Dustopia | Dustopian Village | |
Shyre Banker | Shyrelands | Shyre Bank Stand | |
Zal Banker | Lunalus | Zal Ship |
Merchants
These NPCs offer various trades when interacted with. Most trades are relevant to the location the NPC is in, or the profession their name implies.
Name | Dimension | Location | |
---|---|---|---|
Assassin | Overworld | Spawns naturally anywhere in the Overworld. | |
Corrupted Traveller | Overworld | Spawns with Ruined Teleporter Frames, or naturally anywhere in the Overworld if Ruined Teleporter Frame spawning is disabled in the Configuration. | |
Crystal Trader | Crystevia | Spawns with Crystal Trading Posts | |
Dungeon Keeper | Unused | Unused | |
Explosives Expert | Creeponia | Spawns with Explosives Towers. | |
Gorb Arms Dealer | Mysterium | Spawns with Gorb Villages. | |
Gorb Engineer | Mysterium | Spawns with Gorb Villages. | |
Lelyetian Trader | Lelyetia | Spawns with Lelyetian Towers. | |
Metalloid | Iromine | Spawns randomly anywhere in Iromine. | |
Naturalist | Overworld | Spawns naturally anywhere in the Overworld, and occasionally in villages. | |
Primordial Merchant | Dustopia | Spawns with Dustopian Villages | |
Primordial Spellbinder | Dustopia | Spawns with Dustopian Villages | |
Primordial Wizard | Dustopia | Spawns with Dustopian Villages | |
Professor | Iromine | Spawns with Professor’s Labs | |
Realmshifter | Overworld | Spawns naturally anywhere in the Overworld, and occasionally in villages. | |
Shyre Archer | Shyrelands | Spawns with Archer Outpost | |
Store Keeper | Vox Ponds | Spawns when a Store Vox Crate is broken (which is generated inside Destroyed Stores. | |
Token Collector | Unused | Unused | |
Toy Merchant | Celeve | Spawns with Toy Towers | |
Troll Trader | Overworld | Spawnes naturally in the Overworld’s beaches. | |
Undead Herald | Most Dimensions | Spawns naturally anywhere within most dimensions. | |
Zal Grocer | Lunalus | Zal Ship | |
Zal Herbalist | Lunalus | Zal Ship | |
Zal Spellbinder | Lunalus | Zal Ship | |
Zal Vendor | Lunalus | Zal Ship |
Lottomen
Lottomen are a group of NPCs that spawn across the various dimensions offering random-chance items for coins.
Name | Dimension | Location | |
---|---|---|---|
Abyssal Lottoman | Abyss | Abyssal Lotto Hut | |
Baron Lottoman | Barathos | Baroness House | |
Boreic Lottoman | L’Borean | Drowned Lotto Stand | |
Candied Lottoman | Candyland | Candy Lotto Platform | |
Celevian Lottoman | Celeve | Celevian Lotto Balloon | |
Creeponia Lottoman | Creeponia | Creeponian Lotto Stand | |
Crystal Lottoman | Crystevia | Crystal Lotto Overlook | |
Dustopian Lottoman | Dustopia | Lotto Cage | |
Floro Lottoman | Gardencia | Lotto Sky Flower | |
Golden Lottoman | Iromine | Iro Pillar | |
Haunted Lottoman | Greckon | Haunted Lotto Rock | |
Lelyetian Lottoman | Lelyetia | Lelyetian Tower | |
Lottoman | Overworld | Spawns naturally in all overworld biomes. | |
Lunar Lottoman | Lunalus | Stranded Lottoman | |
Mystic Lottoman | Mysterium | Mystic Lotto Shroom | |
Precasian Lottoman | Precasia | Jungle Lotto Hut | |
Rocky Lottoman | Deeplands | Deep Lotto Shelter | |
Runic Lottoman | Runandor | Runic Tower | |
Shyrelands Lottoman | Shyrelands | Shyre Lotto Bunker | |
Toxic Lottoman | Vox Ponds | Vox Crate (Generated inside Vox Lotto Outposts | |
Twinkling Lottoman | The Haven | Floating Lotto Fountain | |
Withering Lottoman | Nether | Spawns naturally anywhere in the Nether |
Skill Masters
Skill Masters are NPCs specific to a given Skill. They sell skill-armour for high prices.
Name | Dimension | Location | |
---|---|---|---|
Anima Master | Runandor | Spawns naturally anywhere in Runandor | |
Augury Master | N/A | Does not spawn anywhere currently. | |
Butchery Master | Abyss | Spawns naturally anywhere in the Abyss | |
Creation Master | Barathos | Spawns naturally anywhere in Barathos | |
Expedition Master | Shyrelands | Spawns naturally anywhere in the Shyrelands | |
Extraction Master | Deeplands | Spawns naturally anywhere in the Deeplands | |
Foraging Master | Iromine | Spawns naturally anywhere in Iromine | |
Hauling Master | Overworld | Spawns naturally in swamp, rivers and beaches in the overworld | |
Hunter Master | Lelyetia | Lelyetian Tower | |
Infusion Master | Greckon | Spawns naturally anywhere in Greckon | |
Innervation Master | Celeve | Spawns naturally anywhere in Celeve | |
Logging Master | Lelyetia | Spawns naturally anywhere in Lelyetia | |
Runation Master | Mysterium | Spawns naturally anywhere in Mysterium |
Установлены следующие моды:
Nevermine: Advent of Ascension — добавляет множество миров для изучения, новую броню, оружие и конечно же, мобов и боссовTwilight Forest — добавляет мир «сумеречный лес» в котором обитают очень сильные боссы, за убийство которых можно получить отличную наградуThe Betweenlands — добавляет мир «мистическое болото» — очень красиво, но из-за это не менее опасное и интересное местоErebus — добавляет мир жуков и насекомых, выжить в котором смогут только подготовленные воиныAether Legacy — добавляет рай — в котором Вас встретят новые забавные мобыAether Continuation — аддон для Aether Legacy, добавляющий несколько декоративных блоковRex’s Additional Structures — наполняет мир небольшими постройками — данжамиIron Chest — позволяет создавать огромные сундукиStorage Drawers — добавляет удобные и красивые контейнеры для предметовQuark — мод, который добавляет множество удобных функций, рецептов и декоративных предметовCustom NPCs — добавляет NPC и квесты от наших модераторовVaried Commodities — дополнительный контент для Custom NPCsHats — добавляет шапки для персонажей и возможность безопасного обмена ресурсами
Команды добавления (удаления) в приватный регион /rg addowner (/rg removeowner) отключены, используйте команды /rg addmember (/rg removemember). Это сделано для того, чтобы нельзя было отнять приват у настоящего владельца.
Scrapped items[]
Other bullet types
Scimiguy had said that other bullet types besides Limonite Bullets were going to be added but this did not happen. One example of this was the rosite bullet. The bullets may have had varying damage or flew slower. These bullets were scrapped because they would have caused problems with guns that had effects.
2.5 snapshot swords and greatblades
Several swords and greatblades were added in the 2.5 Snapshot. They were not added in the mod in any version released after, and Scimiguy confirmed that they have been scrapped.
For documentation purposes, the weapons and their stats are listed here.
Swords
Weapon | Damage | Secondary effect |
---|---|---|
Diamondhead Sword | 17 (×8.5) | 2% chance to fully heal player on hit |
Divinity Sword | 9 (×4.5) | Kept on death by default |
Slowstone Sword | 7 (×3.5) | Quintuple damage to slowed enemies |
Terrestrial Sword | 9 (×4.5) | 6 (×3) damage to nearby mobs |
Witherstone Sword | 7 (×3.5) | Quintuple damage to withering enemies |
Greatblades
Weapon | Damage | Secondary effect |
---|---|---|
Burnblade | 6 (×3) | Quadruple damage to mobs on fire |
Slowstone Greatblade | 8 (×4) | Quadruple damage to slowed enemies |
Terrestrial Greatblade | 7 (×3.5) | 6 (×3) damage to nearby mobs |
Witherstone Greatblade | 7 (×3.5) | Quadruple damage to withering enemies |
Other weapons
The following weapons were once planned for future updates.[citation needed] However, they have been confirmed scrapped.
Greatblades
Leveled Greatblade | Darkin Greatblade | Eternal Greatblade |
---|
Bows and Archerguns
Eternal Bow | Darkin Bow | Darkin Archergun | Demon Bow |
---|
Guns
Darkin Destroyer | Leveler | Creator |
---|---|---|
Bullet Blaster | Mystique | Demonic Destroyer |
Staves
Vengence Staff | Snowstorm Staff | Demon Staff |
---|
These have been scrapped and will not be added.
Claymores
On 24 February 2015, Xolova added claymores to the weapons page of this wiki. The addition included a brief description of what claymores were, and a list of claymores.
Claymores would have functioned as explosive bows that used Energy instead of Holly Arrows.note
Claymores were never added to the game as a weapon, but their textures could be found on the Ancient Cavern Banners until 3.0, when they were replaced with the sticklers.
Claymores have officially been scrapped.
Erebon Claymore | Luxon Claymore | Pluton Claymore | Selyan Claymore |
---|
These have been scrapped and will not be added.
Overview[]
There are a variety of different NPCs in the mod. Most NPCs in the mod function as traders: similar to vanilla villagers or wandering traders, these NPCs can give the player items in exchange for other items. A few NPCs do not trade.
Trading
All NPC trades have a ‘stock’ value that determines how many times they can be used, with a trade becoming disabled upon using up all of its stock. The trade is periodically refilled up to 2 times in the equivalent of a Minecraft day, as long as the player is more than 24 blocks away from the NPC in that period of time. NPCs added by Advent of Ascension do not need a job site block to refill trades.
Generation[]
Nowhere is an endless void with a single floating dome-shaped room in it. The floor of this room is made of Archaic Tiles and its decorative variants, while the ceiling is made of black stained glass. The room generates with Dimensional Fabric underneath it.
A return portal generates inside a dark oak tree on one side of the dome, while a different type of portal generates on the other side. The latter is currently non-functional, and simply teleports the player to the center of the room when touched.
Various decorative and utility blocks are present within the room, such as lamps, soul campfires, end rods, and trophies displaying vanilla projectiles. These cannot be harvested, as blocks cannot be placed or broken inside of Nowhere.
Blocks
Naturally generating |
---|
Foliage |
Generates in structures |
Archaic Glass |
Archaic Light |
Archaic Rectangles |
Archaic Squares |
32px Archaic Stream |
32px Archaic Stream |
Archaic Tiles |
Black Stained Glass |
Block of Quartz |
Chiseled Quartz Block |
32px Cornflower |
Dark Oak Leaves |
Dark Oak Log |
Dark Oak Planks |
Dimensional Fabric |
End Rod |
Gold Fireball Trophy |
Grass |
Grass Block |
Green Glowshroom |
Iron Bars |
32px Ivory Limonite Lamp |
Jukebox |
Nowhere Portal |
32px Oak Sign |
Oak Stairs |
32px Orange Tulip |
Ornate Dragon Fireball Trophy |
32px Oxeye Daisy |
32px Portal |
Purple Glowshroom |
Quartz Bricks |
Quartz Pillar |
Red Carpet |
Rosite Lamp |
Shulker Bullet Trophy |
Shyre Fence |
32px Soul Campfire |
Yellow Stained-Glass Lamp |
Generation[]
The landscape of the Nether is cave-like, sealed off at the top and at the bottom by bedrock. It is covered in fire and lava and contains several steep cliffs, making it hard to navigate some areas of the dimension. Towards y = 31, there is a lava sea.
Blocks
Naturally generating |
---|
Emberstone Ore |
Foliage |
Generates in structures |
32px Fire Lamp |
Dark Bricks |
Dark Bricks Slab |
Rune Post |
Structures
The Nether has 2 structures added by the mod:
Image | Structure name | Description |
---|---|---|
Fire Rune Shrine | The Fire Rune variant of the Rune Shrine can also spawn in the Nether. | |
Nethengeic Pit | These are small dungeons that contain spawners that spawn Nethengeic Beasts. They generate between y = 25 and y = 35. The Nethengeic Beasts inside are Hunter mobs that cannot be damaged without a hunter level of at least 24. |
Overview[]
Blasters are similar to guns in that when fired, the blaster launches a projectile at high speed. However, blasters differ from other guns in the way they are used.
To use a blaster, the player must first charge it up by holding down the use button while holding the blaster. After a while, the blaster will be able to be fired.
The ammunition to fire a blaster is energy. The player has to have enough energy in order to fire a blaster.
Blasters differ from guns in other ways:
- Projectiles fired from blasters do not do knockback to entities that are hit (with a few exceptions).
- Blasters will not recoil the player.
- Blasters deal blaster damage.
Usage[]
Imbuing
Enchantment | Applicable To | Ingredients | Infusion Level | Recipe |
---|---|---|---|---|
Aqua Affinity | Any helmet | 2 Magic Enhancers + 2 Speed Enhancers + 1 Glistening Power Stone | 39 | |
Archmage I | Staves | 1 Durability Enhancer + 1 Magic Enhancer + 1 Radiant Power Stone | 70 | |
Archmage II | Staves | 1 Durability Enhancer + 2 Magic Enhancers + 1 Blooming Power Stone | 80 | |
Archmage III | Staves | 1 Durability Enhancer + 3 Magic Enhancers + 1 Blooming Power Stone | 89 | |
Brace | Guns,Archerguns,Shotguns | 1 Magic Enhancer + 1 Weight Enhancer + 1 Damage Enhancer + 1 Shining Power Stone | 61 | |
Depth Strider I | Any boots | 1 Magic Enhancer + 1 Speed Enhancer + 1 Ambient Power Stone | 19 | |
Depth Strider II | Any boots | 1 Magic Enhancer + 2 Speed Enhancers + 1 Ambient Power Stone | 27 | |
Depth Strider III | Any boots | 1 Magic Enhancer + 3 Speed Enhancers + 1 Ambient Power Stone | 37 | |
Flame | Bows | 1 Magic Enhancer + 1 Damage Enhancer + 1 Blaze Powder + 1 Glistening Power Stone | 22 | |
Fortune I | Any tool | 1 Luck Enhancer + 1 Magic Enhancer + 1 Gleaming Power Stone | 15 | |
Fortune II | Any tool | 2 Luck Enhancers + 1 Magic Enhancer + 1 Gleaming Power Stone | 30 | |
Fortune III | Any tool | 3 Luck Enhancers + 1 Magic Enhancer + 1 Gleaming Power Stone | 45 | |
Fortune IV | Any tool | 4 Luck Enhancers + 1 Magic Enhancer + 1 Radiant Power Stone | 70 | |
Fortune V | Any tool | 5 Luck Enhancers + 1 Magic Enhancer + 1 Blooming Power Stone | 85 | |
Frost Walker I | Any boots | 1 Magic Enhancer + 1 Divine Enhancer + 1 Glowing Power Stone | 55 | |
Frost Walker II | Any boots | 2 Magic Enhancers + 1 Divine Enhancer + 1 Glowing Power Stone | 65 | |
Infinity | Bows | 1 Divine Enhancer + 1 Durability Enhancer + 1 Magic Enhancer + 1 Arrow + 1 Shining Power Stone | 62 | |
Intervention | Any unstackable item | 1 Magic Enhancer + 1 Durability Enhancer + 1 Blooming Power Stone + 1 Radiant Power Stone | 97 | |
Luck of the Sea I | Fishing Rods | 1 Magic Enhancer + 1 Gleaming Power Stone | 13 | |
Luck of the Sea II | Fishing Rods | 2 Magic Enhancers + 1 Gleaming Power Stone | 27 | |
Luck of the Sea III | Fishing Rods | 3 Magic Enhancers + 1 Gleaming Power Stone | 40 | |
Luck of the Sea IV | Fishing Rods | 4 Magic Enhancers + 1 Shining Power Stone | 76 | |
Lure I | Fishing Rods | 1 Magic Enhancer + 1 Speed Enhancer + 1 Gleaming Power Stone | 4 | |
Lure II | Fishing Rods | 1 Magic Enhancer + 2 Speed Enhancers + 1 Gleaming Power Stone | 18 | |
Lure III | Fishing Rods | 1 Magic Enhancer + 3 Speed Enhancers + 1 Gleaming Power Stone | 39 | |
Lure IV | Fishing Rods | 1 Magic Enhancer + 4 Speed Enhancers + 1 Glowing Power Stone | 62 | |
Lure V | Fishing Rods | 1 Magic Enhancer + 5 Speed Enhancers + 1 Shining Power Stone | 78 | |
Mending | Any damageable item | 1 Divine Enhancer + 1 Durability Enhancer + 1 Resistance Enhancer + 1 Magic Enhancer + 1 Blooming Power Stone | 97 | |
Recharge I | Blasters | 1 Magic Enhancer + 1 Speed Enhancer + 1 Glowing Power Stone | 9 | |
Recharge II | Blasters | 2 Magic Enhancers + 1 Speed Enhancer + 1 Glowing Power Stone | 25 | |
Recharge III | Blasters | 3 Magic Enhancers + 1 Speed Enhancer + 1 Glowing Power Stone | 38 | |
Recharge IV | Blasters | 4 Magic Enhancers + 1 Speed Enhancer + 1 Glowing Power Stone | 51 | |
Recharge V | Blasters | 5 Magic Enhancers + 1 Speed Enhancer + 1 Radiant Power Stone | 63 | |
Recharge VI | Blasters | 6 Magic Enhancers + 1 Speed Enhancer + 1 Blooming Power Stone | 79 | |
Respiration I | Any helmet | 1 Magic Enhancer + 1 Bubble Berries + 1 Gleaming Power Stone | 15 | |
Respiration II | Any helmet | 2 Magic Enhancers + 1 Bubble Berries + 1 Gleaming Power Stone | 23 | |
Respiration III | Any helmet | 3 Magic Enhancers + 1 Bubble Berries + 1 Gleaming Power Stone | 37 | |
Respiration IV | Any helmet | 4 Magic Enhancers + 1 Bubble Berries + 1 Glowing Power Stone | 59 | |
Silk Touch | Any tool | 1 Magic Enhancer + 1 Speed Enhancer + 1 Divine Enhancer + 1 Glaring Power Stone | 44 |
Overview[]
When the player is mining certain blocks, there is a chance that an unrelated item will pop out. Foraging levels can be increased when these items appear.
The player can get the items from any block that is considered a «Rock» material, while also being a standard-shaped block that is not transparent.
The item pool changes as the player levels up. The possible rewards are as follows:
Gifts | |||
---|---|---|---|
Item | Quantity | Chance | Notes |
Coal | 1-3 | 9.0% | This entry will additionally grant 20 Foraging xp. |
Carved Rune of Direction | 1 | 0.1% | |
Carved Rune of Reality | 1 | 0.1% | |
Carved Rune of Space | 1 | 0.1% | |
Carved Rune of Travel | 1 | 0.1% | |
Scrap Metal | 1 | 9.0% | This entry will additionally grant 20 Foraging xp. |
Gold Nugget | 1-2 | 9.0% | This entry will additionally grant 20 Foraging xp. |
Ender Pearl | 1-2 | 9.0% | This entry will only roll if the player has at least level 15 Foraging.This entry will additionally grant 100 Foraging xp. |
Gunpowder | 1-16 | 9.0% | This entry will only roll if the player has at least level 20 Foraging.This entry will additionally grant 150 Foraging xp. |
Iron Ingot | 1-3 | 9.0% | This entry will only roll if the player has at least level 35 Foraging.This entry will additionally grant 650 Foraging xp. |
Bottle o’ Enchanting | 1-4 | 9.0% | This entry will only roll if the player has at least level 50 Foraging.This entry will additionally grant 1000 Foraging xp. |
Diamond | 1-2 | 9.0% | This entry will only roll if the player has at least level 65 Foraging.This entry will additionally grant 3550 Foraging xp. |
Small Skill Crystal | 1-2 | 9.0% | This entry will only roll if the player has at least level 70 Foraging.This entry will additionally grant 4000 Foraging xp. |
Rosite Ingot | 1 | 9.0% | This entry will only roll if the player has at least level 85 Foraging.This entry will additionally grant 10100 Foraging xp. |
Gold Coin | 1 | 9.0% | This entry will only roll if the player has at least level 90 Foraging.This entry will additionally grant 19800 Foraging xp. |
Occult Pickaxe | 1 | 0.9% | This entry will only roll if the player has at least level 90 Foraging.This entry will additionally grant 30000 Foraging xp. |
The above pool is rolled 1 time |
The chances for an item to drop are as follows. If a block has a hardness value less than or equal to 1, then there is an additional 50% chance that must pass in addition to the below listed chances. If the block’s hardness is greater than 1, then the chance to get an item is solely based on the below table.
Level | Percentage |
---|---|
Lvl 1 | 1.54% |
Lvl 20 | 1.82% |
Lvl 40 | 2.5% |
Lvl 60 | 2.77% |
Lvl 80 | 3.44% |
Tribute
In the overworld, leveling up foraging and obtaining the drops can give the player Pluton tribute points.
The amount of tribute points given decreases as the player levels up in foraging.
Level | Tribute obtained |
---|---|
1-9 | 11 |
10-19 | 10 |
20-29 | 9 |
30-39 | 8 |
40-49 | 7 |
50-59 | 6 |
60-69 | 5 |
70-79 | 4 |
80-89 | 3 |
90-99 | 2 |
100-1000 | 1 |
Mobs[]
The mobs in Crystevia are known as «constructs».
Hostile
Name | Spawning Requirement |
---|---|
Construct of Flight | Spawns naturally |
Construct of Mind | Spawns naturally but is rare |
Construct of Range | Spawns naturally |
Construct of Resistance | Spawns naturally |
Construct of Speed | Spawns naturally |
Construct of Strength | Spawns naturally |
Construct of Terror | Spawns naturally |
See individual mob pages for more information.
NPCs
Name | Spawning Requirement |
---|---|
Crystal Lottoman | Spawns in |
Crystal Trader | Spawns in |
See individual mob pages for more information.
Bosses
Name | Spawning Requirement |
---|---|
Crystocore | Spawned by using a Giant Crystal on a Power Station. |
See individual boss pages for more information.
History[]
Version | Information |
---|---|
1.1 | Added portal to Lunalus, Greckon, and Runandor. |
2.0 | Added Ancient Teleporter. Added realmstones. The obtainable realmstones were: Haven, Abyss, Precasia, Mysterium, Iromine, Deeplands, Gardencia, L’Borean, Barathos, Vox Ponds, Dustopia, Lelyetia, and Ancient Cavern. |
2.1 | Added Celeve Realmstone. |
2.2 | Added Crystevia Realmstone. |
2.3 | Added Candyland Realmstone. Crystevia Realmstone is now dropped by Case Constructs. |
?? | Crystevia realmstones are no longer dropped by Rock Critters, Rock Crawlers and Rockbiters. |
2.4 | Added Immortallis, Creeponia and Labricon realmstones (Labricon’s doesn’t work however). |
2.4.B | L’Borean Realmstones are no longer dropped by Carrotops. L’Borean Realmstone is now dropped by Treasure Boxes. |
Tslat 1.1 | Ancient teleporter blueprints were removed; instead Ruined Teleporter structures now generate underground, while Carved Runes (found in loot chests) are now required to build portals. Removed Labricon Realmstone. |
3.0 | Removed Lunalus portal structure. Added a Lunalus Realmstone. |
3.2 | Removed mobs dropping Realmstones on death and added challenges to obtain them.
Added Greckon, Runandor And Nether Realmstones. |
3.5 | Removed Ancient Cavern and Immortallis Realmstones. Added Nowhere Realmstone. Changed the challenge for obtaining the Celeve Realmstone. |
Single pieces[]
Below is a list of all special armor parts in the mod.
By default, they are listed in alphabetical order; the order can be changed by clicking the arrows at the top of the table.
Tier 0 (Overworld)
Picture | Armor Set | Durability | Armor Value | Armor Toughness | Effects |
---|---|---|---|---|---|
Night Vision Goggles | 297 | 2 | +1 | Grants Night VisionStacks with any armor set | |
Old Boot | 390 | 2 | +0 |
Tier 2
Picture | Armor Set | Durability | Armor Value | Armor Toughness | Effects |
---|---|---|---|---|---|
Face Mask | 396 | 5 | +5 | Provides its own oxygenStacks with any armor set |
Tier 3
Picture | Armor Set | Durability | Armor Value | Armor Toughness | Effects |
---|---|---|---|---|---|
Achelos Diving Helmet | 660 | 5 | +7 | Provides its own oxygenGrants improved underwater vision and movementReduces mining penalty while underwaterStacks with any armor set | |
Oceanus Diving Helmet | 660 | 5 | +7 | Provides its own oxygenGrants greatly improved underwater movementStacks with any armor set | |
Sealord Diving Helmet | 660 | 5 | +7 | Provides its own oxygenGrants increased attack speed while in WaterStacks with any armor set |
See individual pages for more details.