Precasia

Swords[]

Overview page: Swords

Amethyst Sword Baron Sword Bloodfury Bloodstone Sword
Candlefire Sword Caramel Carver Coralstorm Sword Creepified Sword
Crystallite Sword Emberstone Sword Explochron Sword Fireborne Sword
Guardian’s Sword Harvester Sword Holy Sword Illusion Sword
Jade Sword Leg-Bone Sword Light’s Way Limonite Sword
Nethengeic Sword Primal Sword Rockbasher Sword Rock-Pick Sword
Rosidian Sword Rosite Sword Runic Sword Sapphire Sword
Shadow Sword Shroomus Sword Skeletal Sword Supremecy Sword
Sweet Sword Troll Basher-Axe Ultraflame Void Sword

See specific pages for individual weapon information, or see Swords for a comparison chart.

Greatblades[]

Overview page: Greatblades

Baron Greatblade Bloodlurker Candy Blade Coral Greatblade
Cotton Crusher Creepoid Greatblade Crystal Greatblade Erebon Scythe
God’s Greatblade Goofy Greatblade Haunted Greatblade Knight’s Guard
Lelyetian Greatblade Lunar Greatblade Luxon Scythe Lyonic Greatblade
Millennium Greatblade Noxious Greatblade Pluton Scythe Primordial Greatblade
Rosidian Greatblade Royal Greatblade Runic Greatblade Selyan Scythe
Shroomic Greatblade Shyre Sword Subterranean Greatblade Tidal Greatblade
Underworld Greatblade

See specific pages for individual weapon information, or see Greatblades for a comparison chart.

Ружья[]

Guns are ranged weapons that mostly consume Limonite Bullets or Metal Slugs as ammunition. Guns fire at a variety of different speeds. Certain guns will apply special effects to the projectiles that they fire. Some guns have a percent chance to not consume ammo upon use. A gun can only be fired if ammunition is present in the player’s inventory. Guns have an initial Unholster Time upon being held. The player must wait for the Unholster Time to finish before the player can fire the weapon.Upon firing a gun, the impact from the recoil will cause the player to look up.

Abominator Apoco Assault Rifle Apoco Rifle Aqua Magnum
Artifact Baronator Bayonette Rifle Big Top
Blood Iron Chain Wrecker Chili Chugger Clownershot
Construct Coral Clogger Core Rifle Crystal Carver
Cyclone Darkener Dart Gun Destruction Rifle
Discharge Rifle Draco Dragilator Dustometer
Echo Gull Electinator Flame Wrecker Flaming Fury
Floro Rifle Flowers Fury Frosticator Gardener
Gauge Rifle Germinator Golden Fury Happy Haunter
Haunters Rifle Heat Wave Hiver Hot Shot
Hunter’s Rifle Iominator Ion Revolver Iro Rifle
Krilinator Light Iron Lunar Assault Rifle M-K
64px MK-Fung Mech-AR Megagun Miasma
Minigun Mint Magnum Nethenette Rifle Nethengeic Slugger
Overshot Precasian Slugger Predator Predigun
Pulsator Purity Rifle Rocker Rifle Roulette
Shoe Flinger Skullette Skullifact Spectacle
Spine Gun Squad Gun Stampede Stormer
Sublimus Tiger Tommy Tommy Vile Vanquisher
Wart Gun Wrecker

Смотрите отдельные страницы для информации об оружии, или см. Ружья для сравнительной таблицы.

NPCs[]

Below is the list of all NPCs in the mod and their functions:

Ambient NPCs

These NPCs have no functional purpose, and merely give a line of dialogue when interacted with.

Name Dimension Location
Gorb Citizen Mysterium Gorb Village
Primordial Guide Dustopia Dustopian Village
Zal Child Lunalus Unused
Zal Citizen Lunalus Zal Prison Camp, Zal Ship

Bankers

Bankers exist to convert currency between the different valued coins.

Name Dimension Location
Creep Banker Creeponia Creeponia Bank
Lelyetian Banker Lelyetia Lelyetian Tower
Primordial Banker Dustopia Dustopian Village
Shyre Banker Shyrelands Shyre Bank Stand
Zal Banker Lunalus Zal Ship

Merchants

These NPCs offer various trades when interacted with. Most trades are relevant to the location the NPC is in, or the profession their name implies.

Name Dimension Location
Assassin Overworld Spawns naturally anywhere in the Overworld.
Corrupted Traveller Overworld Spawns with Ruined Teleporter Frames, or naturally anywhere in the Overworld if Ruined Teleporter Frame spawning is disabled in the Configuration.
Crystal Trader Crystevia Spawns with Crystal Trading Posts
Dungeon Keeper Unused Unused
Explosives Expert Creeponia Spawns with Explosives Towers.
Gorb Arms Dealer Mysterium Spawns with Gorb Villages.
Gorb Engineer Mysterium Spawns with Gorb Villages.
Lelyetian Trader Lelyetia Spawns with Lelyetian Towers.
Metalloid Iromine Spawns randomly anywhere in Iromine.
Naturalist Overworld Spawns naturally anywhere in the Overworld, and occasionally in villages.
Primordial Merchant Dustopia Spawns with Dustopian Villages
Primordial Spellbinder Dustopia Spawns with Dustopian Villages
Primordial Wizard Dustopia Spawns with Dustopian Villages
Professor Iromine Spawns with Professor’s Labs
Realmshifter Overworld Spawns naturally anywhere in the Overworld, and occasionally in villages.
Shyre Archer Shyrelands Spawns with Archer Outpost
Store Keeper Vox Ponds Spawns when a Store Vox Crate is broken (which is generated inside Destroyed Stores.
Token Collector Unused Unused
Toy Merchant Celeve Spawns with Toy Towers
Troll Trader Overworld Spawnes naturally in the Overworld’s beaches.
Undead Herald Most Dimensions Spawns naturally anywhere within most dimensions.
Zal Grocer Lunalus Zal Ship
Zal Herbalist Lunalus Zal Ship
Zal Spellbinder Lunalus Zal Ship
Zal Vendor Lunalus Zal Ship

Lottomen

Lottomen are a group of NPCs that spawn across the various dimensions offering random-chance items for coins.

Name Dimension Location
Abyssal Lottoman Abyss Abyssal Lotto Hut
Baron Lottoman Barathos Baroness House
Boreic Lottoman L’Borean Drowned Lotto Stand
Candied Lottoman Candyland Candy Lotto Platform
Celevian Lottoman Celeve Celevian Lotto Balloon
Creeponia Lottoman Creeponia Creeponian Lotto Stand
Crystal Lottoman Crystevia Crystal Lotto Overlook
Dustopian Lottoman Dustopia Lotto Cage
Floro Lottoman Gardencia Lotto Sky Flower
Golden Lottoman Iromine Iro Pillar
Haunted Lottoman Greckon Haunted Lotto Rock
Lelyetian Lottoman Lelyetia Lelyetian Tower
Lottoman Overworld Spawns naturally in all overworld biomes.
Lunar Lottoman Lunalus Stranded Lottoman
Mystic Lottoman Mysterium Mystic Lotto Shroom
Precasian Lottoman Precasia Jungle Lotto Hut
Rocky Lottoman Deeplands Deep Lotto Shelter
Runic Lottoman Runandor Runic Tower
Shyrelands Lottoman Shyrelands Shyre Lotto Bunker
Toxic Lottoman Vox Ponds Vox Crate (Generated inside Vox Lotto Outposts
Twinkling Lottoman The Haven Floating Lotto Fountain
Withering Lottoman Nether Spawns naturally anywhere in the Nether

Skill Masters

Skill Masters are NPCs specific to a given Skill. They sell skill-armour for high prices.

Name Dimension Location
Anima Master Runandor Spawns naturally anywhere in Runandor
Augury Master N/A Does not spawn anywhere currently.
Butchery Master Abyss Spawns naturally anywhere in the Abyss
Creation Master Barathos Spawns naturally anywhere in Barathos
Expedition Master Shyrelands Spawns naturally anywhere in the Shyrelands
Extraction Master Deeplands Spawns naturally anywhere in the Deeplands
Foraging Master Iromine Spawns naturally anywhere in Iromine
Hauling Master Overworld Spawns naturally in swamp, rivers and beaches in the overworld
Hunter Master Lelyetia Lelyetian Tower
Infusion Master Greckon Spawns naturally anywhere in Greckon
Innervation Master Celeve Spawns naturally anywhere in Celeve
Logging Master Lelyetia Spawns naturally anywhere in Lelyetia
Runation Master Mysterium Spawns naturally anywhere in Mysterium

Установлены следующие моды:

Nevermine: Advent of Ascension — добавляет множество миров для изучения, новую броню, оружие и конечно же, мобов и боссовTwilight Forest — добавляет мир «сумеречный лес» в котором обитают очень сильные боссы, за убийство которых можно получить отличную наградуThe Betweenlands — добавляет мир «мистическое болото» — очень красиво, но из-за это не менее опасное и интересное местоErebus — добавляет мир жуков и насекомых, выжить в котором смогут только подготовленные воиныAether Legacy — добавляет рай — в котором Вас встретят новые забавные мобыAether Continuation — аддон для Aether Legacy, добавляющий несколько декоративных блоковRex’s Additional Structures — наполняет мир небольшими постройками — данжамиIron Chest — позволяет создавать огромные сундукиStorage Drawers — добавляет удобные и красивые контейнеры для предметовQuark — мод, который добавляет множество удобных функций, рецептов и декоративных предметовCustom NPCs — добавляет NPC и квесты от наших модераторовVaried Commodities — дополнительный контент для Custom NPCsHats — добавляет шапки для персонажей и возможность безопасного обмена ресурсами

Команды добавления (удаления) в приватный регион /rg addowner (/rg removeowner) отключены, используйте команды /rg addmember (/rg removemember). Это сделано для того, чтобы нельзя было отнять приват у настоящего владельца.

Scrapped items[]

Other bullet types

Scimiguy had said that other bullet types besides Limonite Bullets were going to be added but this did not happen. One example of this was the rosite bullet. The bullets may have had varying damage or flew slower. These bullets were scrapped because they would have caused problems with guns that had effects.

2.5 snapshot swords and greatblades

Several swords and greatblades were added in the 2.5 Snapshot. They were not added in the mod in any version released after, and Scimiguy confirmed that they have been scrapped.

For documentation purposes, the weapons and their stats are listed here.

Swords

Weapon Damage Secondary effect
Diamondhead Sword 17 (×8.5) 2% chance to fully heal player on hit
Divinity Sword 9 (×4.5) Kept on death by default
Slowstone Sword 7 (×3.5) Quintuple damage to slowed enemies
Terrestrial Sword 9 (×4.5) 6 (×3) damage to nearby mobs
Witherstone Sword 7 (×3.5) Quintuple damage to withering enemies

Greatblades

Weapon Damage Secondary effect
Burnblade 6 (×3) Quadruple damage to mobs on fire
Slowstone Greatblade 8 (×4) Quadruple damage to slowed enemies
Terrestrial Greatblade 7 (×3.5) 6 (×3) damage to nearby mobs
Witherstone Greatblade 7 (×3.5) Quadruple damage to withering enemies

Other weapons

The following weapons were once planned for future updates.[citation needed] However, they have been confirmed scrapped.

Greatblades

Leveled Greatblade Darkin Greatblade Eternal Greatblade

Bows and Archerguns

Eternal Bow Darkin Bow Darkin Archergun Demon Bow

Guns

Darkin Destroyer Leveler Creator
Bullet Blaster Mystique Demonic Destroyer

Staves

Vengence Staff Snowstorm Staff Demon Staff

These have been scrapped and will not be added.

Claymores

On 24 February 2015, Xolova added claymores to the weapons page of this wiki. The addition included a brief description of what claymores were, and a list of claymores.

Claymores would have functioned as explosive bows that used Energy instead of Holly Arrows.note

Claymores were never added to the game as a weapon, but their textures could be found on the Ancient Cavern Banners until 3.0, when they were replaced with the sticklers.

Claymores have officially been scrapped.

Erebon Claymore Luxon Claymore Pluton Claymore Selyan Claymore

These have been scrapped and will not be added.

Overview[]

There are a variety of different NPCs in the mod. Most NPCs in the mod function as traders: similar to vanilla villagers or wandering traders, these NPCs can give the player items in exchange for other items. A few NPCs do not trade.

Trading

All NPC trades have a ‘stock’ value that determines how many times they can be used, with a trade becoming disabled upon using up all of its stock. The trade is periodically refilled up to 2 times in the equivalent of a Minecraft day, as long as the player is more than 24 blocks away from the NPC in that period of time. NPCs added by Advent of Ascension do not need a job site block to refill trades.

Generation[]

Nowhere is an endless void with a single floating dome-shaped room in it. The floor of this room is made of Archaic Tiles and its decorative variants, while the ceiling is made of black stained glass. The room generates with Dimensional Fabric underneath it.

A return portal generates inside a dark oak tree on one side of the dome, while a different type of portal generates on the other side. The latter is currently non-functional, and simply teleports the player to the center of the room when touched.

Various decorative and utility blocks are present within the room, such as lamps, soul campfires, end rods, and trophies displaying vanilla projectiles. These cannot be harvested, as blocks cannot be placed or broken inside of Nowhere.

Blocks

Naturally generating
Foliage
Generates in structures
Archaic Glass
Archaic Light
Archaic Rectangles
Archaic Squares
32px Archaic Stream
32px Archaic Stream
Archaic Tiles
Black Stained Glass
Block of Quartz
Chiseled Quartz Block
32px Cornflower
Dark Oak Leaves
Dark Oak Log
Dark Oak Planks
Dimensional Fabric
End Rod
Gold Fireball Trophy
Grass
Grass Block
Green Glowshroom
Iron Bars
32px Ivory Limonite Lamp
Jukebox
Nowhere Portal
32px Oak Sign
Oak Stairs
32px Orange Tulip
Ornate Dragon Fireball Trophy
32px Oxeye Daisy
32px Portal
Purple Glowshroom
Quartz Bricks
Quartz Pillar
Red Carpet
Rosite Lamp
Shulker Bullet Trophy
Shyre Fence
32px Soul Campfire
Yellow Stained-Glass Lamp

Generation[]

The landscape of the Nether is cave-like, sealed off at the top and at the bottom by bedrock. It is covered in fire and lava and contains several steep cliffs, making it hard to navigate some areas of the dimension. Towards y = 31, there is a lava sea.

Blocks

Naturally generating
Emberstone Ore
Foliage
Generates in structures
32px Fire Lamp
Dark Bricks
Dark Bricks Slab
Rune Post

Structures

The Nether has 2 structures added by the mod:

Image Structure name Description
Fire Rune Shrine The Fire Rune variant of the Rune Shrine can also spawn in the Nether.
Nethengeic Pit These are small dungeons that contain spawners that spawn Nethengeic Beasts. They generate between y = 25 and y = 35. The Nethengeic Beasts inside are Hunter mobs that cannot be damaged without a hunter level of at least 24.

Overview[]

Blasters are similar to guns in that when fired, the blaster launches a projectile at high speed. However, blasters differ from other guns in the way they are used.

To use a blaster, the player must first charge it up by holding down the use button while holding the blaster. After a while, the blaster will be able to be fired.

The ammunition to fire a blaster is energy. The player has to have enough energy in order to fire a blaster.

Blasters differ from guns in other ways:

  • Projectiles fired from blasters do not do knockback to entities that are hit (with a few exceptions).
  • Blasters will not recoil the player.
  • Blasters deal blaster damage.

Usage[]

Imbuing

Enchantment Applicable To Ingredients Infusion Level Recipe
Aqua Affinity Any helmet 2 Magic Enhancers + 2 Speed Enhancers + 1 Glistening Power Stone 39
Archmage I Staves 1 Durability Enhancer + 1 Magic Enhancer + 1 Radiant Power Stone 70
Archmage II Staves 1 Durability Enhancer + 2 Magic Enhancers + 1 Blooming Power Stone 80
Archmage III Staves 1 Durability Enhancer + 3 Magic Enhancers + 1 Blooming Power Stone 89
Brace Guns,Archerguns,Shotguns 1 Magic Enhancer + 1 Weight Enhancer + 1 Damage Enhancer + 1 Shining Power Stone 61
Depth Strider I Any boots 1 Magic Enhancer + 1 Speed Enhancer + 1 Ambient Power Stone 19
Depth Strider II Any boots 1 Magic Enhancer + 2 Speed Enhancers + 1 Ambient Power Stone 27
Depth Strider III Any boots 1 Magic Enhancer + 3 Speed Enhancers + 1 Ambient Power Stone 37
Flame Bows 1 Magic Enhancer + 1 Damage Enhancer + 1 Blaze Powder + 1 Glistening Power Stone 22
Fortune I Any tool 1 Luck Enhancer + 1 Magic Enhancer + 1 Gleaming Power Stone 15
Fortune II Any tool 2 Luck Enhancers + 1 Magic Enhancer + 1 Gleaming Power Stone 30
Fortune III Any tool 3 Luck Enhancers + 1 Magic Enhancer + 1 Gleaming Power Stone 45
Fortune IV Any tool 4 Luck Enhancers + 1 Magic Enhancer + 1 Radiant Power Stone 70
Fortune V Any tool 5 Luck Enhancers + 1 Magic Enhancer + 1 Blooming Power Stone 85
Frost Walker I Any boots 1 Magic Enhancer + 1 Divine Enhancer + 1 Glowing Power Stone 55
Frost Walker II Any boots 2 Magic Enhancers + 1 Divine Enhancer + 1 Glowing Power Stone 65
Infinity Bows 1 Divine Enhancer + 1 Durability Enhancer + 1 Magic Enhancer + 1 Arrow + 1 Shining Power Stone 62
Intervention Any unstackable item 1 Magic Enhancer + 1 Durability Enhancer + 1 Blooming Power Stone + 1 Radiant Power Stone 97
Luck of the Sea I Fishing Rods 1 Magic Enhancer + 1 Gleaming Power Stone 13
Luck of the Sea II Fishing Rods 2 Magic Enhancers + 1 Gleaming Power Stone 27
Luck of the Sea III Fishing Rods 3 Magic Enhancers + 1 Gleaming Power Stone 40
Luck of the Sea IV Fishing Rods 4 Magic Enhancers + 1 Shining Power Stone 76
Lure I Fishing Rods 1 Magic Enhancer + 1 Speed Enhancer + 1 Gleaming Power Stone 4
Lure II Fishing Rods 1 Magic Enhancer + 2 Speed Enhancers + 1 Gleaming Power Stone 18
Lure III Fishing Rods 1 Magic Enhancer + 3 Speed Enhancers + 1 Gleaming Power Stone 39
Lure IV Fishing Rods 1 Magic Enhancer + 4 Speed Enhancers + 1 Glowing Power Stone 62
Lure V Fishing Rods 1 Magic Enhancer + 5 Speed Enhancers + 1 Shining Power Stone 78
Mending Any damageable item 1 Divine Enhancer + 1 Durability Enhancer + 1 Resistance Enhancer + 1 Magic Enhancer + 1 Blooming Power Stone 97
Recharge I Blasters 1 Magic Enhancer + 1 Speed Enhancer + 1 Glowing Power Stone 9
Recharge II Blasters 2 Magic Enhancers + 1 Speed Enhancer + 1 Glowing Power Stone 25
Recharge III Blasters 3 Magic Enhancers + 1 Speed Enhancer + 1 Glowing Power Stone 38
Recharge IV Blasters 4 Magic Enhancers + 1 Speed Enhancer + 1 Glowing Power Stone 51
Recharge V Blasters 5 Magic Enhancers + 1 Speed Enhancer + 1 Radiant Power Stone 63
Recharge VI Blasters 6 Magic Enhancers + 1 Speed Enhancer + 1 Blooming Power Stone 79
Respiration I Any helmet 1 Magic Enhancer + 1 Bubble Berries + 1 Gleaming Power Stone 15
Respiration II Any helmet 2 Magic Enhancers + 1 Bubble Berries + 1 Gleaming Power Stone 23
Respiration III Any helmet 3 Magic Enhancers + 1 Bubble Berries + 1 Gleaming Power Stone 37
Respiration IV Any helmet 4 Magic Enhancers + 1 Bubble Berries + 1 Glowing Power Stone 59
Silk Touch Any tool 1 Magic Enhancer + 1 Speed Enhancer + 1 Divine Enhancer + 1 Glaring Power Stone 44

Overview[]

When the player is mining certain blocks, there is a chance that an unrelated item will pop out. Foraging levels can be increased when these items appear.

The player can get the items from any block that is considered a «Rock» material, while also being a standard-shaped block that is not transparent.

The item pool changes as the player levels up. The possible rewards are as follows:

Gifts
Item Quantity Chance Notes
Coal 1-3 9.0% This entry will additionally grant 20 Foraging xp.
Carved Rune of Direction 1 0.1%
Carved Rune of Reality 1 0.1%
Carved Rune of Space 1 0.1%
Carved Rune of Travel 1 0.1%
Scrap Metal 1 9.0% This entry will additionally grant 20 Foraging xp.
Gold Nugget 1-2 9.0% This entry will additionally grant 20 Foraging xp.
Ender Pearl 1-2 9.0% This entry will only roll if the player has at least level 15 Foraging.This entry will additionally grant 100 Foraging xp.
Gunpowder 1-16 9.0% This entry will only roll if the player has at least level 20 Foraging.This entry will additionally grant 150 Foraging xp.
Iron Ingot 1-3 9.0% This entry will only roll if the player has at least level 35 Foraging.This entry will additionally grant 650 Foraging xp.
Bottle o’ Enchanting 1-4 9.0% This entry will only roll if the player has at least level 50 Foraging.This entry will additionally grant 1000 Foraging xp.
Diamond 1-2 9.0% This entry will only roll if the player has at least level 65 Foraging.This entry will additionally grant 3550 Foraging xp.
Small Skill Crystal 1-2 9.0% This entry will only roll if the player has at least level 70 Foraging.This entry will additionally grant 4000 Foraging xp.
Rosite Ingot 1 9.0% This entry will only roll if the player has at least level 85 Foraging.This entry will additionally grant 10100 Foraging xp.
Gold Coin 1 9.0% This entry will only roll if the player has at least level 90 Foraging.This entry will additionally grant 19800 Foraging xp.
Occult Pickaxe 1 0.9% This entry will only roll if the player has at least level 90 Foraging.This entry will additionally grant 30000 Foraging xp.
The above pool is rolled 1 time

The chances for an item to drop are as follows. If a block has a hardness value less than or equal to 1, then there is an additional 50% chance that must pass in addition to the below listed chances. If the block’s hardness is greater than 1, then the chance to get an item is solely based on the below table.

Level Percentage
Lvl 1 1.54%
Lvl 20 1.82%
Lvl 40 2.5%
Lvl 60 2.77%
Lvl 80 3.44%

Tribute

In the overworld, leveling up foraging and obtaining the drops can give the player Pluton tribute points.

The amount of tribute points given decreases as the player levels up in foraging.

Level Tribute obtained
1-9 11
10-19 10
20-29 9
30-39 8
40-49 7
50-59 6
60-69 5
70-79 4
80-89 3
90-99 2
100-1000 1

Mobs[]

The mobs in Crystevia are known as «constructs».

Hostile

Name Spawning Requirement
Construct of Flight Spawns naturally
Construct of Mind Spawns naturally but is rare
Construct of Range Spawns naturally
Construct of Resistance Spawns naturally
Construct of Speed Spawns naturally
Construct of Strength Spawns naturally
Construct of Terror Spawns naturally

See individual mob pages for more information.

NPCs

Name Spawning Requirement
Crystal Lottoman Spawns in
Crystal Trader Spawns in

See individual mob pages for more information.

Bosses

Name Spawning Requirement
Crystocore Spawned by using a Giant Crystal on a Power Station.

See individual boss pages for more information.

History[]

Version Information
1.1 Added portal to Lunalus, Greckon, and Runandor.
2.0 Added Ancient Teleporter. Added realmstones. The obtainable realmstones were: Haven, Abyss, Precasia, Mysterium, Iromine, Deeplands, Gardencia, L’Borean, Barathos, Vox Ponds, Dustopia, Lelyetia, and Ancient Cavern.
2.1 Added Celeve Realmstone.
2.2 Added Crystevia Realmstone.
2.3 Added Candyland Realmstone. Crystevia Realmstone is now dropped by Case Constructs.
?? Crystevia realmstones are no longer dropped by Rock Critters, Rock Crawlers and Rockbiters.
2.4 Added Immortallis, Creeponia and Labricon realmstones (Labricon’s doesn’t work however).
2.4.B L’Borean Realmstones are no longer dropped by Carrotops. L’Borean Realmstone is now dropped by Treasure Boxes.
Tslat 1.1 Ancient teleporter blueprints were removed; instead Ruined Teleporter structures now generate underground, while Carved Runes (found in loot chests) are now required to build portals. Removed Labricon Realmstone.
3.0 Removed Lunalus portal structure. Added a Lunalus Realmstone.
3.2 Removed mobs dropping Realmstones on death and added challenges to obtain them.

Added Greckon, Runandor And Nether Realmstones.
Changed the Texture of the Dustopia Realmstone.
Added Blank Realmstone used to complete the challenges. Removed The Greckon Portals Spawning In Mysterium.
Greckon and Runandor no longer require a realm travel ticket.

3.5 Removed Ancient Cavern and Immortallis Realmstones. Added Nowhere Realmstone. Changed the challenge for obtaining the Celeve Realmstone.

Single pieces[]

Below is a list of all special armor parts in the mod.
By default, they are listed in alphabetical order; the order can be changed by clicking the arrows at the top of the table.

Tier 0 (Overworld)

Picture Armor Set Durability Armor Value Armor Toughness Effects
Night Vision Goggles 297 2 +1 Grants Night VisionStacks with any armor set
Old Boot 390 2 +0

Tier 2

Picture Armor Set Durability Armor Value Armor Toughness Effects
Face Mask 396 5 +5 Provides its own oxygenStacks with any armor set

Tier 3

Picture Armor Set Durability Armor Value Armor Toughness Effects
Achelos Diving Helmet 660 5 +7 Provides its own oxygenGrants improved underwater vision and movementReduces mining penalty while underwaterStacks with any armor set
Oceanus Diving Helmet 660 5 +7 Provides its own oxygenGrants greatly improved underwater movementStacks with any armor set
Sealord Diving Helmet 660 5 +7 Provides its own oxygenGrants increased attack speed while in WaterStacks with any armor set

See individual pages for more details.