Содержание
- Файлы, драйверы и библиотеки
- Reception
- External links
- Gallery
- Chapter 1: Living Quarters Outbound
- System requirements[edit]
- Essential improvements[edit]
- Unused Sounds
- Half-Life: Blue Shift вылетает. В определенный или случайный момент. Решение
- Overview[edit]
- Video[edit]
- Trivia
- Blue Shift: Unlocked
- Unused Graphics
- Что сделать в первую очередь
- Unused Weapons
- Игра Half-Life Blue Shift
- Сюжет
- Игровой процесс
- Системные требования
- Об игре
- Информация о торренте
- Half-Life: Blue Shift не запускается. Ошибка при запуске. Решение
- References
Файлы, драйверы и библиотеки
Практически каждое устройство в компьютере требует набор специального программного обеспечения. Это драйверы, библиотеки и прочие файлы, которые обеспечивают правильную работу компьютера.
- Скачать драйвер для видеокарты Nvidia GeForce
- Скачать драйвер для видеокарты AMD Radeon
Driver Updater
- загрузите Driver Updater и запустите программу;
- произведите сканирование системы (обычно оно занимает не более пяти минут);
- обновите устаревшие драйверы одним щелчком мыши.
существенно увеличить FPSAdvanced System Optimizer
- загрузите Advanced System Optimizer и запустите программу;
- произведите сканирование системы (обычно оно занимает не более пяти минут);
- выполните все требуемые действия. Ваша система работает как новая!
Когда с драйверами закончено, можно заняться установкой актуальных библиотек — DirectX и .NET Framework. Они так или иначе используются практически во всех современных играх:
- Скачать DirectX
- Скачать Microsoft .NET Framework 3.5
- Скачать Microsoft .NET Framework 4
- Скачать Microsoft Visual C++ 2005 Service Pack 1
- Скачать Microsoft Visual C++ 2008 (32-бит) (Скачать Service Pack 1)
- Скачать Microsoft Visual C++ 2008 (64-бит) (Скачать Service Pack 1)
- Скачать Microsoft Visual C++ 2010 (32-бит) (Скачать Service Pack 1)
- Скачать Microsoft Visual C++ 2010 (64-бит) (Скачать Service Pack 1)
- Скачать Microsoft Visual C++ 2012 Update 4
- Скачать Microsoft Visual C++ 2013
Reception
Blue Shift received a mixed reaction from critics, holding overall scores of 67.40% and 71/100 on the review aggregator sites GameRankings and Metacritic, respectively. The game has sold around 800,000 copies at retail (this figure does not include later sales on Steam). In a review for IGN, critic Tal Blevins noted that Blue Shift’
s gameplay «is pretty much what we’ve come to expect out of Half-Life» by blending action and puzzle solving, stating that the latter «were all logical and well done, although some of the jumping puzzles were frustrating». Though IGN praised the game for maintaining the «epic» feel of the original, Blevins was critical of the relatively short length of the game.GameSpot reviewer Greg Kasavin agreed with many of IGN’s criticisms, stating that «it’s not that the game is easy so much that it’s extremely short» and that Blue Shift «doesn’t amount to much on its own terms». In addition, Kasavin described the graphical enhancements brought about by the High Definition pack as «helpful», but noted that «they still don’t make Half-Life look like a new game—nor are many of the changes themselves very noticeable».
Other reviews echoed complaints about the similarity of Blue Shift to previous games. GameSpy’s reviewer Jamie Madigan stated that «what really pulls the game down is the ‘more of the same’ factor». Although writing that the game «feels like just a few more levels for the original game», he noted that this is what Blue Shift was designed to be, given its origins as an add-on for a Dreamcast version of Half-Life. Madigan described the single-player campaign as «decent» and commented that the High Definition pack made the game «worthy of consideration».Eurogamer echoed criticism on the game’s length; reviewer Tom Bradwell commented that «although I’m hard pressed to criticize what you get, the complete absence of everything we’ve learnt from the likes of Counter-Strike and everything since is frankly bizarre». Bradwell did, however, criticize the game’s artificial intelligence and the occasional bug that caused a player to get stuck on a wall.PC Zone’
s Mark Hill was more lenient in his comments, praising the game’s artificial intelligence as «intelligent as you could hope an AI enemy to be». In addition, Hill praised the game for showing more activity in the base, noting that «a whole world goes on around you, with people eating at a cantina and scientists doing their laundry. The complex is more alive than ever before». Hill also praised the focus «on a greater interaction with scientists as proper people rather than the two or three models that were cloned throughout the facility who kept repeating the same phrases», describing this as Blue Shift’
s «greatest achievement». PC Zone’
s review closed by commenting that «as a Dreamcast extra it works perfectly, but as a standalone PC title there’s not nearly enough to it.»
External links
- on the
- Installing the Half-Life High Definition Pack for Steam (official)
- GameRankings.com: Blue Shift
- Blue Shift at Planet Half-Life
- Half-Life Improvement team, home of Blue Shift: Unlocked modification
- on
Software | |
---|---|
Half-Life game series | Half-Life (Opposing Force • Blue Shift • Decay) • Half-Life 2 (Episode One • Episode Two) • Half-Life: Alyx |
Portal game series | Portal (Still Alive) • Portal 2 (Peer Review • PeTI) • The Lab • Aperture Hand Lab |
Demos | Directed Design Experiments • Get Your Free TVs! • Half-Life: Day One • Half-Life 2: Lost Coast • Portal: First Slice • Source Particle Benchmark • Zentraedi Tactical Battle Pod |
Cut content | Prospero • Half-Life Alpha • Half-Life: Uplink • Half-Life 2 Beta • Half-Life 2: Episode Three • Half-Life 2: Episode Four |
Other official games | Deathmatch Classic • Half-Life Deathmatch: Source • Source • Half-Life 2: Deathmatch • Half-Life 2: Survivor |
Compilations | Half-Life: Further Data • Half-Life: Generation • Half-Life: Initial Encounter • The Orange Box |
Related third-party games | Codename: Gordon • LEGO Dimensions • Mods • Narbacular Drop • Tag: The Power of Paint |
Game engines | GoldSrc • Source • Source 2 |
Development software | Half-Life SDK • Source SDK • Valve Hammer Editor |
Gallery
Concept Art
Alien Grunt Concept
Boid Concept
Captive Freight Outside Concept.
Duty Calls Canal Concept.
Duty Calls Exit from the Canals Concept.
Duty Calls Canals Exit Concept.
Concept art of the Whole Duty Calls Chapter.
HECU Concept Art of the Project.
Scientist’s Concept.
Old Abandon Teleporter Facility concept.
Security Guard Concept
Alien Controller Concept.
Security Guard Zombie Concept.
Tram Concept.
Tunnel area of Captive Freight Chapter Concept.
The Concept Art of lifter inside the facility.
First Zombie Concept.
Second Zombie Concept.
Third Zombie of Concept.
The Concept Art of the Old Abandoned Teleportation facility.
Concept Art of Barney Calhoun’s hands.
The Concept Art of Underground facility.
Another Concept Art of the underground facility.
Screenshots
Uplink Chapter of the surface.
Captive Freight chapter showing outside of the view after crawling out from the Canal Screenshot.
Entrance of the Security Checkpoint, where system is not responding.
Sub-way of the Insecurity traveling to Sector G Elevator Screenshot.
Passing of the InSecurity for the long shift Screenshot.
Traveling end from the Underground up to the old apartment that hidden the Old Abandon Teleporter Facility.
Main Exit of the Canal Screenshot.
Acid on floor after the incident is occurred Screenshot.
Sub-Exit of the canal breach Screenshot.
Canal flooding rising up Screenshot.
Another Screenshot showing of the rising lifting compartment to going up.
Collapsing Sealing before going to the Canal Screenshot.
The Sub-Exit of the crate to Canal draining ditch Screenshot.
Yet, another to the canal draining ditch Screenshot.
Another Screenshot for the Canal being seeing through the Elevator Screenshot.
Duty Calls first part of area after shooting the Power pad to turn off and unlock the Safety Door Screenshot.
Canals Entrance Screenshot.
Duty Calls first part of area before shooting the power pad to turning off the whole electrical and unlock the Safety Door Screenshot.
Level 3 Laboratory Tram Station still W.I.P. Screenshot
Tram View Screenshot.
SkyBox Screenshot.
Uplink Chapter in the Underground Facility Screenshot.
Captive Freight Old Abandon Teleporter facility Entrance Screenshot.
Hound-Eye in Duty Calls Screenshot.
Captive Freight Hound-eye releasing the shockwave Screenshot.
Bullsquid in Duty Calls Screenshot.
The Living Quarter Outbout Chapter in Guard Duty.
The Power Struggle Chapter in Guard Duty.
The Insecurity chapter in Guard Duty.
The Living Quarter Outboud Chapter in Guard Duty.
Hazard Course in Guard Duty.
Another Screenshot of Living Quarter Outboud with the updated texture of the level design.
Models
Normal Barrel Model.
Bullsquid Model.
Explosive Barrels Model.
Desert Foliage Model.
Model of the Door.
Glock 17 Model.
Houndeye Model.
Labs Property Models.
Crate Model.
Military Storage Supplier Model.
Pressure Terminal Model.
Safety Cones Model.
Security Wall Camera Model.
Snark Model.
SPAS-12 Shotgun Model.
Rubbish Trash Bin Model.
TV Rack Model.
Construction Property Model.
Chapter 1: Living Quarters Outbound
Area 8 Topside Dormitories and the Transit System track passing through it.
The fast-food court as seen during the train ride.
- «This train is inbound from the Area 8 Topside Dormitories to the Central Transit Hub in Area 9«
- ―Black Mesa Announcement System
As the game begins, Barney Calhoun rides the tram from the Area 8 Topside Dormitories on the surface, into the underground sector of the Black Mesa Research Facility. Along the way many new details about Black Mesa are revealed; Calhoun passes a laundromat and several fast food outlets, suggesting that the facility is very self-sufficient and probably houses many of its workers.
While Calhoun is locked outside the door to Area 3 Security Facilities, he is passed by Gordon Freeman riding in another tram heading towards Sector C in a scene that mirrors one in the original game, in which Gordon Freeman sees a guard locked out of a door on the inside of a tunnel.
System requirements[edit]
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | |
Processor (CPU) | 500 MHz | 800 MHz |
System memory (RAM) | 96 MB | 128 MB |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | 16 MB of VRAM | 32 MB of VRAM |
macOS (OS X) | |
---|---|
Minimum | |
Operating system (OS) | Snow Leopard 10.6.3 |
Processor (CPU) | |
System memory (RAM) | 1 GB |
Hard disk drive (HDD) | 4 GB |
Video card (GPU) | Nvidia GeForce 8 ATI Radeon X1600 Intel HD 3000 |
Linux | |
---|---|
Minimum | |
Operating system (OS) | Ubuntu 12.04 |
Processor (CPU) | Intel Dual Core 2.8 GHzAMD Dual Core 2.8 GHz |
System memory (RAM) | 1 GB |
Hard disk drive (HDD) | 4 GB |
Video card (GPU) | Nvidia GeForce 8600/9600 GT ATI/AMD Radeon HD 2600/3600 OpenGL 2.1 compatible |
Sound (audio device) | OpenAL Compatible Sound Card |
Other | (Graphic Drivers: Nvidia 310, AMD 12.11) |
Essential improvements[edit]
Higher definition modelsedit
The High Definition Pack was created by Gearbox and first released alongside with Blue Shift on June 12, 2001. It was released for free on Steam on August 30, 2005, with a fixed version released a year later. This pack replaces most weapon and player/enemy models with higher polygon versions, substantially altering the style of some of them in the process. The option to enable the pack in-game is in the options menu, and the game must be restarted for it to take effect.
Remade WON Menuedit
The menu also adds the «Custom Game» feature that was present in the WON version, where the player could select from an in-game menu to switch mods in-game. This feature is disabled by default in the Steam release, as Half-Life doesn’t have true native support to allow run time switching, and, according to Alfred, the engineering effort to fix the function is better spent elsewhere.
- Menus are 4:3 by default and cannot be stretched to fullscreen. In-game is untouched.
Enabling developer modeedit
- Enabling developer mode will allow use of in-game cheats and various console commands.
Turn on developer mode[citation needed] |
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Use the in console. Notes
|
Unused Sounds
Scientist
Most of these sounds are alternate takes on existing lines said by other actors’ characters (the Security Guard and Dr. Rosenberg) in the final game, but said by the Scientist’s actor instead.
Sound Clip | File Name | Description |
---|---|---|
sc canals1 | Yes, of course, the drainage canal. I think that empties out somewhere near the freight yard. If we’re lucky, we can make our way out of the facility from there. | |
sc canals3 | No, it’s too late! I can’t do it! I can’t! We’ll never make it! | |
sc power alt1 | Hold yourself together! If we don’t get the power cells charged, then we’ll never make it out of here! | |
sc power alt2 | Get out of here! I can take it. | |
sc power wound1 | I was hoping you’d show up. You must get this power cell charged and back up to Dr. Rosenberg. I’d help, but I’m hurt pretty bad. | |
sc power wound2 | You can probably push the power cell through the fence into the charging station behind me. Let me see if I can get out of the way. | |
tele work1 | We were able to contact a number of other remaining scientists, so with any luck some of them may make it here as well. We would have chosen the Lambda Reactor for an escape, but the crew there is bent on fighting the creatures, with all their hopes set on someone named Freeman. Let those fools try and fight a battle they can’t win. I just want to get out of here! | |
sc tele xen1 | Once we were able to consistently create the teleporter field, we ran into new problems. You see, Mr. Calhoun, teleportation isn’t as simple as going from point A to point B. We discovered a strange borderworld that was somehow involved in the process, and this kept us from accurately predicting where any given teleportation event would lead to back on Earth. Some of the more promising research on the matter led to a device that could be attached to the strange crystalline structures we found in this borderworld. This device could then be used as a focal point and relay to aid in the teleportation. Well, in theory that is. We lost contact with the survey group shortly after the device was in place. We later discovered other methods of aiming the field, but all the equipment in this lab uses the older technology. In order any of us to get out of here alive, someone will need go to the borderworld, and activate the device. I’m afraid you’re the only one that can do this, seeing as how everyone else will be needed to run the equipment. We should be able get you fairly close to where survey team had set up, but I fear the likelihood of running into alien creatures is very high. Be careful! |
Security Guard
Sound Clip | File Name | Description |
---|---|---|
ba canal wound1 | Look, I’m chewed up pretty bad and I think my leg’s broken. So you better go on without me. Get yourself out of here while you still can. | |
ba power4 | Hey, hey! |
Half-Life: Blue Shift вылетает. В определенный или случайный момент. Решение
Играете вы себе, играете и тут — бац! — все гаснет, и вот уже перед вами рабочий стол без какого-либо намека на игру. Почему так происходит? Для решения проблемы стоит попробовать разобраться, какой характер имеет проблема.
Если вылет происходит в случайный момент времени без какой-то закономерности, то с вероятностью в 99% можно сказать, что это ошибка самой игры. В таком случае исправить что-то очень трудно, и лучше всего просто отложить Half-Life: Blue Shift в сторону и дождаться патча.
Однако если вы точно знаете, в какие моменты происходит вылет, то можно и продолжить игру, избегая ситуаций, которые провоцируют сбой.
Однако если вы точно знаете, в какие моменты происходит вылет, то можно и продолжить игру, избегая ситуаций, которые провоцируют сбой. Кроме того, можно скачать сохранение Half-Life: Blue Shift в нашем файловом архиве и обойти место вылета.
Overview[edit]
Main article: Half-Life: Blue Shift storyline
The retail Blue Shift package offers the Half-Life High Definition Pack as an option during installation. The pack includes updated 3D character, weapon, and item models, some of which increase the polygon count 10-fold over the 1998 originals. The U.S. Blue Shift release includes a full, stand-alone version of Opposing Force, but the international edition has the multiplayer-only Opposing Force CTF.
Blue Shift’s content was at first designed as an exclusive add-on to the Half-Life Sega Dreamcast port. Due to Sega pulling the plug on the Dreamcast, the port was cancelled weeks from release. It was originally titled Half-Life: Guard Duty. The Blue Shift content was re-tooled into a stand-alone product; unlike Opposing Force, it does not require the original Half-Life to run.
The game features areas of Black Mesa previously unseen in a relatively short campaign. Along with the High Definition Pack, new content includes a unique character model belonging to Rosenberg, a Black Mesa scientist who plays a major role in the story, and additional scientist and security guard models sporting casual attire.
Video[edit]
In-game video settings.
Graphics feature | State | Notes |
---|---|---|
Widescreen resolution | Need to adjust FOV accordingly so first person view doesn’t seem cropped. | |
Multi-monitor | ||
Ultra-widescreen | Need to adjust FOV accordingly so first person view doesn’t seem cropped. | |
4K Ultra HD | In-game and menu UI become too small. | |
Field of view (FOV) | See | |
Windowed | ||
Borderless fullscreen windowed | See . | |
Anisotropic filtering (AF) | Steam version comes with anisotropic filtering turned on by default. Default is set to 16 samples. Lower-end systems might have it set lower by default. Can be customized with command (i.e. means 16 samples anisotropic filtering). | |
Anti-aliasing (AA) | Steam version comes with 4x MSAA turned on by default. Lower-end system might have it turned off by default. Can be overridden from graphics card control panel. You can use command line argument to force anti-aliasing off. Enhanceable to SGSSAA on Nvidia systems. | |
Vertical sync (Vsync) | ||
60 FPS | ||
120+ FPS | See . | |
High dynamic range display (HDR) |
Field of view (FOV)edit
- When running at widescreen-resolutions adjusting the FOV is probably necessary.
Field of view[citation needed] |
---|
|
Borderless fullscreen windowededit
-window -noborder[citation needed] |
---|
|
High frame rateedit
- Game is capped at 72 FPS (without Vsync) by default.
Set FPS limit[citation needed] |
---|
fps_max "<desired FPS value>" fps_override 1 The fps_override 1 command disables GoldSrc’s arbitrary 100 FPS limit. 4. Save the file and launch the game. 5. Disable Vsync in-game.
|
OpenGL overbright lightingedit
- Overbright lighting increases the rendering dynamic range, resulting in a primitive «bloom» effect.
- Overbright lighting normally only works on the Direct3D and software renderers.
Nvidia cards: Enable the GL extension limiter |
---|
Notes
|
Trivia
The Guard Duty logo.
Originally, the game was to be titled Half-Life: Guard Duty.
Blue Shift has its own version of the Hazard Course training tutorial, suitably adjusted for security personnel. Instead of Gina Cross, a male security guard identified in the instruction manual as Miller serves as the holographic guide.
- Similar to the game Black Mesa; a third-party remake of Blue Shift in the Source engine is in development under the name Guard Duty.
- Despite being created by Gearbox, none of the new weapons featured in their previous expansion Opposing Force are in Blue Shift. The player cannot even obtain all of the weapons from the original Half-Life.
- When using the code «sv_chaseactive 1» to go into the third person the player will see Gordon Freeman instead of Barney Calhoun
Interestingly enough, the model has the same ponytail as Gordon’s model does in Half-Life: Opposing Force, but also lacks the sunglasses.
.
-
In Half-Life: Alyx a floppy disk model containing 50 free games can be found, among the games listed on the model are Prax Wars, Prax Wars 2: Dante’s Revenge, Prax Wars 3: Rogue Getaway, and Prax Wars 4: Dante’s Requiem. One of which (Prax Wars 2: Dante’s Revenge) can be seen as a arcade cabinet in Blue Shift, which in itself is a reference to Prax War, a canceled game created by Gearbox co-founder Randy Pitchford.
A security guard and a scientist playing Prax Wars 2: Dante’s Revenge.
Ditto.
The Alyx floppy disc featuring the Prax Wars series.
Blue Shift: Unlocked
Blue Shift wasn’t initially available on Steam like Half-Life and Opposing Force. In August 2005, the Half-Life Improvement Team released a mod that ported the legacy version of Blue Shift to Steam, allowing the player to play it as a fully working mod for HL1 rather than its own stand-alone game. This had the added benefit of letting Blue Shift take advantage of features that had been added to the GoldSrc engine since then, such as detail textures. Almost immediately after, Valve made Blue Shift officially available—but it used its original engine, and suffered from many of the same bugs as the legacy version. A few months later, the porting project was updated, and renamed to Blue Shift: Unlocked.
Unused Graphics
640logos.spr contains an early name for the game: Half-Life: Guard Duty.
Captivation Digital Laboratories Logo
640logos.spr also contains a logo for Captivation Digital Laboratories, one of the developers for the Dreamcast port of the original game. Since Blue Shift was originally intended to be for the Dreamcast, it’s not a surprise their logo appears.
HUD Guy Icons
Sprites showing the guy in the HUD swimming, climbing, and crouching can be found. These are leftovers from the Dreamcast version of the game, where the HUD guy would change how he appears to show that the player is doing a certain action, such as climbing.
TESTIFY!
A graphic showing level designer Rob Heironimus that appears in this game and a few other early Gearbox games with «TESTIFY» underneath him can be found in BARNEY.WAD.
Что сделать в первую очередь
- Скачайте и запустите всемирно известный CCleaner (скачать по прямой ссылке) — это программа, которая очистит ваш компьютер от ненужного мусора, в результате чего система станет работать быстрее после первой же перезагрузки;
- Обновите все драйверы в системе с помощью программы Driver Updater (скачать по прямой ссылке) — она просканирует ваш компьютер и обновит все драйверы до актуальной версии за 5 минут;
- Установите Advanced System Optimizer (скачать по прямой ссылке) и включите в ней игровой режим, который завершит бесполезные фоновые процессы во время запуска игр и повысит производительность в игре.
Unused Weapons
Gluon Gun, Tau Cannon, Crossbow, Snark, Laser Trip Mine
All of the models for the Crossbow, Tau Cannon, Gluon Gun, Snark, and Laser Trip Mine exist in the game’s files. Interestingly, the Crossbow, Tau, Gluon, and Laser Trip Mine’s first person models have Barney’s hands on them instead of Gordon’s.
Multiplayer .357 Revolver
The multiplayer version of the .357 Magnum Revolver is in the game, but cannot be used because Blue Shift can only be played in single player.
Suppressed Pistol
The cut suppressor for the Pistol from the original game makes one last hurrah in Blue Shift. It has the same issues that it did in Half-Life: Opposing Force, as it uses the same animations and model that OP4’s Pistol does.
Add_silencer animation.
Flashlight
In an early Half-Life: Blue Shift trailer, for a brief moment you can see the main character Barney holding a flashlight while Gordon is on the tram. No in-game model is left in the game files, only this screenshot from Gameskinny Website, but a mod named Night at the Office has the cut flashlight model under the file name v_torch.
Игра Half-Life Blue Shift
На этот вашему вниманию представляется дополнительный эпизод первой части легендарной игры Халф-Лайф от разработчиков компании Gearbox Software. В данном проекте вам предстоит играть за одного из друзей Гордона – охранника Барни. Сразу после того, как Фримен поместил в ретранслятор тот самый зловещий портал, лаборатория превратилась просто в сущий ад. Если бы Барни не был добропорядочным служащим и не взял с собой пистолет, то вполне вероятно, что он смог бы застрять в лифте и погибнуть, после такой катастрофы. Теперь его главная цель – сопровождение очень важных ученых до места эвакуации, делает он это для того, чтобы лучше узнать всю ситуация произошедшего.
Сюжет
Поговорим немного о сюжете игры. В секретном научном исследовательском комплексе произошла масштабная катастрофа. Из-за неудачного эксперимента грань между параллельными мирами была стёрта, и теперь из потустороннего мира начали выбегать мрачные, страшные, ужасные монстры, которые к тому же очень негативно настроены против населения. Теперь главному герою предстоит расчищать себе путь к свободе из этого кошмарного здания, все время сражаясь с различными чудовищами. Ведь другого выхода у него нет. Ну что, вы готовы помочь нашему персонажу? Тогда торопитесь Half-Life Blue Shift скачать торрент бесплатно на нашем замечательном сайте. Ведь без вас он не справится.
Осмотрите внимательно все виды оружия, ведь с их помощью вам необходимо уничтожить монстров, поэтому старайтесь выбрать самое мощное и быстро действующее. Не стоит забывать о том, что здесь дорога каждая минута, старайтесь не делать лишних телодвижений. Если вы будете наносить удары точно и прицельно, то победа вам обеспечена.
Игровой процесс
В представленной игре Half-Life: Blue Shift вам предстоит взять на себя управление обычным охранником Чёрной Мезы, у которого, конечно же, нет никакого защитного костюма H.E.V., как это было у Гордона Фримена в оригинальном Half-Life, или брони P.C.V., как у Адриана Шепарда в Opposing Force. Именно по этой причине геймер не может применять встречающиеся по мере прохождения зарядные устройства. Но, хочется вас порадовать, что в качестве альтернативы H.E.V. и P.C.V. у вас будет типичная экипировка охранника, процент которой он может восстанавливать, если будет собирать чужую броню с мёртвых тел других охранников, которые попадаются ему на протяжении игры. Также в данной игре имеется собственная версия тренировки — Hazard Course, которая скорректирована специально для охранников. Желаем вам удачи!
Системные требования
- Операционная система: Windows Vista / 7 / 8 / 8.1 / Win10
- Процессор: AMD/Intel 1 GHz
- Оперативная память: 128 MB
- Видеокарта: Direct X 9.0+ Capable GPU with 64 MB VRAM
- Место на жестком диске: 500 Mb
Об игре
- Год выпуска: 2001
- Жанр: Шутеры / Экшен / Игры на русском
- Разработчик: Valve Corporation, Gearbox Software
- Издатель: Valve Corporation
- Язык интерфейса: Русский, Английский
- Язык озвучки: Английский
- Субтитры: Русский
- Таблетка (Кряк): Вшита
- Платформа: на РС
Информация о торренте
- Ничего не вырезано, не перекодировано;
- Игра обновлена до поледней версии;
- Простая и быстрая установка.
- Тип издания: RePack;
- Версия игры: 1.1.2.1;
Half-Life: Blue Shift не запускается. Ошибка при запуске. Решение
Half-Life: Blue Shift установилась, но попросту отказывается работать. Как быть?
Выдает ли Half-Life: Blue Shift какую-нибудь ошибку после вылета? Если да, то какой у нее текст? Возможно, она не поддерживает вашу видеокарту или какое-то другое оборудование? Или ей не хватает оперативной памяти?
Помните, что разработчики сами заинтересованы в том, чтобы встроить в игры систему описания ошибки при сбое. Им это нужно, чтобы понять, почему их проект не запускается при тестировании.
Обязательно запишите текст ошибки. Если вы не владеете иностранным языком, то обратитесь на официальный форум разработчиков Half-Life: Blue Shift. Также будет полезно заглянуть в крупные игровые сообщества и, конечно, в наш FAQ.
Если Half-Life: Blue Shift не запускается, мы рекомендуем вам попробовать отключить ваш антивирус или поставить игру в исключения антивируса, а также еще раз проверить соответствие системным требованиям и если что-то из вашей сборки не соответствует, то по возможности улучшить свой ПК, докупив более мощные комплектующие.
References
The Half-Life Wiki has more images related to Half-Life: Blue Shift. |
- ↑ «Half-Life: Blue Shift» on IGN Cite error: Invalid tag; name «IGN» defined multiple times with different content
- Not Given Half A Chance: The Cancellation of Half-Life on IGN
- ↑ Half-Life: Blue Shift Released on Steam on Steam News
- Half-Life 1 Anthology on Steam
- Valve Complete Pack on Steam
- Steam Client Update Available on Steam News
- Blue Shift: Unlocked downloads from the Half-Life Improvement Team
- Half-Life Improvement Team
- Half-Life: Blue Shift game files ( and sprite files).
- on
- Half-Life: Blue Shift Reviews on GameRankings
- Half-Life: Blue Shift (PC: 2001): Reviews on Metacritic
- Analysis: Valve’s Lifetime Retail Sales For Half-Life, Counter-Strike Franchises on Gamasutra
- Half-Life: Blue Shift on GameSpot
- Half-Life: Blue Shift Review on Eurogamer
- PC Review: Half-Life: Blue Shift on PC Zone