Applied energistics 2


A basic ME Network starts with an ME Controller powered by a reliable energy source (EU RF or MJ) and an ME Drive or ME Chest with a Storage Cell inserted to be functional. Although the chest’s storage capacity is limited to one Cell, it has it’s purpose. The ME 1k Storage cell is the smallest and easiest to craft to get started, and can easily be upgraded to an ME 4k Storage cell as needed in time. Finally adding an ME Access Terminal will give access to the Network’s inventory. The layout of the components is versatile as long as they are touching each other or connected using ME Cable or ME Covered Cable.

The ME Controller is the hub of the network and coordinates and supply power to all components connected to it. From this basic set-up there are practically no limits to the ability to expand the network with a whole array of ME devices from remote access to full on demand Automation, the highlight of the ME Network.

In Conclusion​

It really is a different mod from the predecessor, isn’t it? Yes, there’s been some nerfs, but let’s be fair… they probably needed to happen. It requires a lot more thinking to set up a good ME Network, and some things you used to hook up to your main system because ‘why not’ you’ll find can often be put on their own separate channels. Once you get your head wrapped around the new system, I think you’ll agree that while it is a bit more challenging to play with, it’s also a lot more engaging and fun to play with as well. I really think a good balance has been struck here.

And if you are having trouble finding your press plates, and you just ‘happen’ to end up in creative mode and have them ‘mysteriously’ appear in your inventory… eh, who’s gonna know? Who knows, maybe someone with MineTweaker will create expensive but fair recipes for them in the mod pack you play on. Just sayin’… it’s an option.

The Absolute Basics & Material Requirements[edit]

So, your chests have been overfilling, and you heard of this thing called a «ME System”, from the AE2 mod that might be able to help. What does that mean?

ME (pronounced Emm-Eee) Stands for Matter <=> Energy. It is a very useful advanced storage and automation mod that is very useful in handling your resources, and also helping you start basic to advanced automation.

First things first, that sounds cool! What do I need?

AE2 requires a lot of glass, sand, gold, iron, and nether quartz. It also adds Certus Quartz, a special quartz that you need for a lot of the technology. All you need to do now is go for a big mining trip and gather materials. Lots. For a basic ME System, you want at least a stack of iron, two stacks of redstone, two stacks of Certus Quartz, a stack of glass, half a stack of sand, a few diamonds, and 15 gold ingots, and a couple nether quartz.


When a valid pattern is inserted into an ME Interface, the recipe will be auto-craftable from a terminal. Once the autocraft for that recipe is initiated, all «input» items will be dumped into whatever inventory the pattern-holding interface is connected to.

The key thing to know is that, for processing patterns, the ME network will simply dump all the «input» items of the encoded pattern into the interface’s attached inventory and will expect the «output» item to be inserted into the network at some later point in time. If there isn’t enough space to dump items into, the ME network will wait until space frees up; it will not send parts of a recipe, it will send it all at once. The output item doesn’t have to be inserted into the same ME Interface that started the recipe; it can inserted from anywhere in the network, through any means (import buses work too), and it will satisfy the recipe. With this in mind, autocrafting in AE2 is actually very simple. The ME network has no idea what kind of inventory you are dumping the input items to, it simply dumps items and expects the pattern-specified output(s) back into the system. If it doesn’t ever get the expected output(s) back, the ME network will not allow you start another autocrafting recipe, so make sure that you have set the recipe properly. Recipes can also be cancelled at any point.

Let’s theorycraft an example. Let’s say you want to autocraft 1x tin cables. We need a processing pattern with: 1 1x tin wire and 1 rubber sheet. This can’t be dumped directly into an assembler because the rubber sheet has to be fluid extracted, so we will instead connect the interface to a chest. This will make the ME network dump a 1x tin wire and 1 rubber sheet into the chest whenever you request a tin cable from a terminal. From the chest, you can have a filtered Ender IO item conduit take all rubber sheets and insert them into a fluid extractor while taking all non-rubber items and inserting it into an assembler. The output of the assembler (a 1x tin cable) can then be inserted back into the ME network and the recipe will be considered «complete» by the ME network.

Note that you would probably also need to set up autocrafting for the 1x tin wires as well: 1 tin ingot->2 1x tin wires. This recipe could be hooked up directly to a Gregtech wiremill. But note if you do this, you will literally have a limit of 4×9 wiremill recipes. This is because interfaces can only hold 9 recipes each and only 4 of the 6 faces of a Gregtech machine can have an interface attached to it: one is a non-insertible «face» of the machine and the other would be used for EU input. To get around this, we can do what we did before and instead connect the interface to a chest. The chest can then have items transported from it to the machine. You will notice that doing it this way is also easily expandable since we can easily just add more chests/interfaces. As long as the ME network receives 2 1x tin wires after dumping a tin ingot into the chest, any setup is valid.

An interface connected to a chest allows for potentially infinite numbers of interfaces for a single machine.

Applied Energistics 2 Energy Usage in GT:NH

Nearly everything in AE2 requires power to run. Insert/extracting items from the system also consumes some energy. ME systems, by default, use an energy type of AE. Below are estimated quantities of AE/t required per device/storage unit when idle.

Stamping out Circuits​

Okay, so now we’ve got the crystals and other materials we need, let’s get crafting!

Oh, before we can, we need to do one teeny tiny little… umm… humongous project. You remember earlier I told you about those dang presses that might take a bit because they are RNG-based chest loot? Umm… yea, you’re going to need all four before proceeding. And we need to build the machines that use them. Namely: the Inscriber.

The four different plates correspond to four different materials they are made of.

  • Logic Press + Gold = Printed Logic Circuit
  • Calculation Press + Pure Certus Quartz Crystal = Printed Calculation Circuit
  • Engineering Press + Diamond = Printed Engineering Circuit
  • Silicon Press + Silicon = Printed Silicon

To make a Processor, you take the material circuit on top, the silicon circuit on the bottom, and the redstone in the middle in an Inscriber.

Typically, when automating this process, you have one Inscriber per plate, plus another inscriber for making the processors themselves, for a total of five Inscribers set up. However, you can start off with just one if you are low on resources.


  • In Applied Energetics versions, released for Minecraft 1.5.0 and greater, Quartz has been renamed Certus Quartz to differentiate it from Nether Quartz added to vanilla MC.
  • In the event that the Energy Supply to the ME Controller is interrupted, the whole network would be inaccessible until power is restored. For this reason it is highly recommended to install an UPS system using Energy Cells.
  • Changing the ME Network (adding or removing a cable or block) will reset the Controller and cancel any pending automated crafting order.
  • The ability to automate is not only extended to the traditionally BuildCraft compatible Mods like Forestry and Thermal Expansion, but also to machines from IndustrialCraft2, GregTech 4, MineFactory Reloaded, and more.

Mod-Specific Compatibilityedit

  • BuildCraft — MJ usage, Pipe support Facade support, Wrench support, certain recipe changes
  • Factorization — Barrel support
  • GregTech 4 — Quantum Chest support
  • IndustrialCraft2 — EU usage, electric tools, additional Macerator and Compressor recipes.
  • JABBA — Better Barrel support
  • Logistics Pipes — Pipe support (not in Ultimate Pack)?
  • MineFactory Reloaded — Deep Storage Unit support
  • Minecraft Forge’s Ore Dictionary — The Quartz Grind Stone will be able to use existing Pulverizer and Macerator recipes, ensuring the low-tech grinder will work with all ores added by mods supporting Forge’s Ore Dictionary
  • Not Enough Items — Shift-Clicking the question mark to input recipes into a ME Crafting Terminal is supported.
  • OmniTools — The OmniWrench will work like the AE wrench, rotating buses and such as expected.
  • Thermal Expansion — RF usage, additional Pulverizer recipes.
  • Universal Electricity — Power Usage (only available in the most current version available for MC 1.6.2-1.5.2).
  • Extra Cells — Adds larger Storage Cells and adds the components necessary to store fluids directly into the ME Network.


In AE, you upgraded a basic bus to a fuzzy or precision bus when you wanted it to run stacks at a time. In AE2, however, this is handled differently.

There are various Upgrade Cards you can craft and slot into various components. For example, if we wanted to import five specific items, we’d want to put a Capacity Card upgrade into that import bus so it can handle more than one unique item. If we’re wanting to add the capability of using fuzzy logic, then you’d add in a Fuzzy Card. You can put an Acceleration Card into a bus to make it process more things at a time, or into a Molecular Assembler to make it craft faster.

Upgrade Cards aren’t cheap, but they can be used quite effectively.

Materials you will need​

Like before, this mod is very iron hungry, redstone hungry, very gold and diamond hungry, and introduces Certus Quartz. You’re also going to need power to run your system on.

New in this edition, however, you’re going to need four different Press Plates. These are ONLY found in Sky Stone Chests which are only found in the middle of meteors. If you can’t find a meteor on the surface, you may need to dig around a bit to find one. There’s also a compass you can use to find them, however it means you have to remove every last piece of Skystone from a meteor, or the compass will just point back to it. Joy. And there’s four different plates, but only two of them are found per chest. And no guarantees the next chest has anything unique. Skystone currently has only one use: the ME Controller.

Now, if you are on a multiplayer server, once all four have been located, you can copy them easy enough. But if you are playing single player, finding them all can be a royal pain.

Setting Up a Pattern

Encoded Patterns hold recipes inside them. Inserting this pattern into an ME Interface will allow one to autocraft that recipe from any terminal of the ME network. To create an Encoded Pattern, a blank pattern and a pattern terminal is needed. Inside the terminal, it will look like Figure 2:

Figure 2: A pattern terminal

It is possible to toggle between creating crafting or processing patterns by clicking on the top right button. The button looks like a crafting table for crafting patterns and a furnace for processing patterns. Blank patterns can be inserted into slot C shown on the diagram. Once a valid pattern is entered, press the button on slot D in the diagram to encode the pattern. Encoded patterns can be overwritten with new recipes (insert it into slot E shown on the diagram and re-encode).

Crafting patterns are for 3×3 shaped crafting recipes. If a valid 3×3 combination of items is set in slot A of the diagram, the corresponding item will automatically show up in the output slot B, which allows you to actually encode the pattern; an empty output is not a valid pattern and cannot be encoded yet. Crafting patterns should be inserted into ME Interfaces that are connected to a Molecular Assembler. Note that any tools used in a shaped crafting recipe will be inserted back into the ME network after the recipe is finished.

Processing patterns are for every other non-shaped crafting recipe, most notably for machines. The left 3×3 grid is set in slot A, which is user configurable and slot B outputs represent the output items for the recipe, which are also user configurable. Just like in crafting patterns, a recipe with an empty output is not a valid pattern. Remember that quantity of items matters here, unlike for a crafting pattern. Processing patterns should be inserted into ME Interfaces that are not connected to a Molecular Assembler.

General Compatibility

As far as general compatibility goes, it is very important to note that connecting the central inventory of the ME Network via ME Cable to both import and export buses, has the potential to significantly simplify automated activities and projects by providing a central inventory & place where processing is to be done.

In addition, setting up new automation orders and attaching new machines may be being easier for some to set up than other automation systems. It uses a simple GUI that allows 8 items for export or import to be specified per bus. This says what each bus will output or input. Additionally, as buses work directly with machine inventories, you don’t have the risk of having chests overflow and having items pop out of machines as entities in large amounts, a positive quality it shares with the Router in Factorization. All of this not only serves to reduce complication on the user’s end, but its method of dealing directly with inventories means the impact on game performance is negligible.

This ability to automate is not only extended to the traditionally BuildCraft-compatible mods like Forestry and Thermal Expansion, but also to machines in Industrial Craft 2, GregTech, MineFactory Reloaded, and more.

While Applied Energistics is able to interact with, store, and move any item you can hold in your inventory, it is important to note that it currently has no support for liquid storage outside of liquids already stored inside items such as a Wax Capsule, a Refractory Capsule, a Tin Can, a Magic Capsule, a Void Capsule or Empty Cells. This means that pipes carrying liquids will not be able to interface directly with the ME Network unless they are first placed inside an appropriate container, generally using a Liquid Transposer, and then inserted into the ME Network.



Основная статья: Установка модификаций с помощью Forge

  1. Установите Minecraft Forge.
  2. Скопируйте файл в папку .


Изображение Название Описание
Кварцевая руда Встречается на высоте от 16 до 72 блоков. Базовый элемент для создания всех предметов и блоков этой модификации. При разрушении выпадает 1-2 кварцевых кристалла и 0-1 кварцевой пыли.


Изображение Название Описание
Кварцевый кристалл Базовый предмет, необходимый для изготовления конвертирующих матриц и компонентов молекулярного сборщика. В некоторых крафтах взаимозаменяем с кварцем Нижнего мира.
Кварцевая пыль Используется для создания кремния, а также при крафте аметистовой пыли. В некоторых крафтах взаимозаменяем с пылью кварца Нижнего мира.
Пыль кварца Нижнего мира Используется для создания аметистовой пыли. В некоторых крафтах взаимозаменяем с кварцевой пылью. Используется для создания кремния.
Аметистовая пыль Основной компонент для создания МЭ кабеля. Используется при создании конвертирующих матриц.
Аметистовый кристалл Компонент для создания МЭ контроллера.
Аметистовая жемчужина Основной элемент при создании предметов беспроводной МЭ сети.
Кремний Используется при крафте процессоров.
Конвертирующая матрица Важный предмет, используемый в крафте машин, в которых происходит превращение предметов в энергию и наоборот.
Энергетическая ячейка Промежуточный компонент для создания предметов, потребляющих энергию.
Беспроводной приёмник Основной элемент при создании предметов беспроводной МЭ сети.


Изображение Название Описание
Механизм базового процессора При переплавке образует МЭ базовый процессор.
МЭ базовый процессор Используется в крафте базовых механизмов и хранилищ.
Механизм улучшенного процессора При переплавке образует МЭ улучшенный процессор.
МЭ улучшенный процессор Используется в крафте более сложных механизмов и хранилищ.


Изображение Название Описание
Кварцевая кирка Полностью идентичны своим железным аналогам.
Кварцевая лопата
Кварцевый топор
Кварцевая мотыга
Кварцевый меч
Кварцевый нож Служит для создания механизмов процессоров.
Кварцевый ключ Служит для поворота шин, настройки приоритетов хранения и демонтажа механизмов. Взаимозаменяем с ключами из BuildCraft, Thermal Expansion и OmniTools.
Катализатор вибрации Раскаляет блоки: превращает лёд в воду, булыжник в камень, песок в стекло, при использовании на руде выпадает сразу переплавленная руда. Использует энергию.
Ускоритель энтропии Охлаждает блоки: превращает лаву в обсидиан; камень в булыжник; воду в лёд. Использует энергию.
Материальная пушка Дальнобойное оружие. Стреляет шариками материи или самородками (в том числе и из других модификаций).
Ручной дробитель Аналогичен дробителю из IndustrialCraft 2, но не использует энергию. Вместо этого вы должны крутить рукоятку. Необходимое количество оборотов зависит от типа руды. Очень рекомендована на начальных этапах игры.


Изображение Название Описание
Кварцевый блок Декоративный блок.
Железная пыль Получается путём дробления железной руды в ручном дробителе. Совместима с другими модификациями.
Золотая пыль Получается путём дробления золотой руды в ручном дробителе. Совместима с другими модификациями.
Мука Получается путём дробления пшеницы в ручном дробителе. Совместима с другими модификациями.
Маленький динамит Уменьшенная версия стандартного динамита.

Mod-Specific Compatibility Notes

  • BuildCraft — MJ usage, Pipe support, Facade support, Wrench support, certain recipe changes
  • Thermal Expansion — additional Pulverizer recipes.
  • Industrial Craft 2 — EU usage, electric tools, additional Macerator and Compressor recipes.
  • Factorization Mod — Barrel support
  • GregTech — Quantum Chest support
  • MineFactory Reloaded — Deep Storage Unit support
  • Logistics Pipes (not in Ultimate Pack) — Pipe support
  • Minecraft Forge’s Ore Dictionary — The Quartz Grind Stone will be able to use existing Pulverizer and Macerator recipes, ensuring the low-tech grinder will work with all ores added by mods supporting Forge’s Ore Dictionary
  • Universal Electricity — Power Usage (only available in the most current version available for MC 1.5.2)
  • OmniTools — The OmniWrench will work like the AE wrench, rotating buses and such as expected.

Steve’s First ME Network​

Now then, I have some good news, and some bad news. The good news is that you don’t actually need a Controller to start up an ME Network! The bad news is… once you get to the point where you need one, it is going to get very complicated. But for now, hey… not too shabby.

You’re still going to need power it, and for that, you need an Energy Acceptor. For that, however, we get introduced to something new: Quartz Glass. Certus Quartz Dust and Glass in a checker pattern. Combine it with glowstone dust to make Vibrant Quartz Glass which will emit light! But the Power Acceptor itself just needs four Quartz Glass, four iron, and a Fluix Crystal. It’ll accept just about any ol’ kind of power, including Energy Units, Minecraft Joules, Redstone Flux, and Joules from either Mekanism or the identically named Joules from RotaryCraft.

Now that you’ve got that, we’re going to need some storage. For this, I’d strongly recommend an ME Drive. The reason for this is due to the number of channels, which is something we haven’t covered yet. Suffice to say, if you have more than eight channels, you need an ME Controller. And, unfortunately, each ME Chest is going to be its own independent channel, which pretty much makes ME Chests even less useful than they were previously. I wasn’t a fan of ME Chests before, but this pretty much makes them impossible to use for any practical purposes.

For this, we need some ME Cable, which means now we get to be introduced to Quartz Fiber. Three quartz glass in a row makes four quartz fiber. And yes, ME Cable is now significantly more expensive than it used to be. Quartz Fiber by itself can also be used to break up networks to avoid overloading channels, but still share energy. We’ll get into that when we start talking about channels, but for now, just know that it can be useful for things other than ME Cable.

The ME Drive takes up one channel. This will be important later. It is used to store the storage cells, but by itself doesn’t really do much. So now we need some storage. Generally, I suggest 4k storage cells. It can only store 63 items, just like any other storage cell, but it lets you store more stacks of the same items. But if you just want to make some basic 1k cells, that’s certainly a viable option, at least early on.

You start off making storage cells by making Storage Components, the most basic storage part there is. Four certus quartz and four redstone around a gold processor. Now, to make a 4k disk, you need a Storage Segment, which is three of these, and a Pure Certus Quartz processor, plus some more redstone around a quartz glass.

Okay, so now we’ve got some storage and the drive to put the disks in. Now we need to access it, which brings us to another significant change, and one which I am really in favor of: the ME Terminal. This isn’t a block anymore, it’s a multipart facade that goes on cable. More importantly, you can use a View Cell to filter what each individual ME Terminal accesses. And yes, you can upgrade them to ME Crafting Terminals. Do keep in mind that every Terminal also requires a Channel.

Starting Out

AE2 isn’t the most expensive mod out there, but it definitely isn’t designed for the early game. Before you start to dive in you should make sure you have a decent amount of quartz, iron, redstone, glass, silicon, glowstone, diamonds, lapis, crystallized menril, and ender pearls. You will also need a few machines, including an enrichment chamber and some form of crusher, and the ability to cast liquids (Tinkers’ Construct seared brick smeltery or Tinkers’ Complement porcelain smeltery). You will also need a source of power.

The key to all of the AE2 machines are four crafting components that are made in the Inscriber. To make these components, you will need four corresponding presses: Inscriber Calculation Press, Inscriber Engineering Press, Inscriber Logic Press, Inscriber Silicon Press. All of these presses can be replicated in an Inscriber with the press as the top input, and an iron block as the middle input, but the first time you obtain them you will have to cast them in a casting table by pouring molten tough alloy, molten ferroboron, molten steel, and molten iron respectively over a cobblestone circuit mold. After you have your four presses, you are going to want to make yourself an Inscriber. You are now able to craft logic processors, logic circuits, and all sorts of lovely components you will need for AE2.


Six main types of cabling exist: quartz fiber, glass cables, covered cables, smart cables, dense cables, and ME Conduits (from Ender IO).

3 dense cables in action. Each colored line that is lit represents 4 channels in use. In smart cables, each line that is lit represents 1 channel.

  • Quartz Fiber holds power, but not channels. One of its primary uses is to share power between a network and its subnetworks.
  • Glass cables can hold up to 8 channels and power. Covered cables are functionally equivalent to glass cables.
  • Smart cables can hold up to 8 channels and power. In addition to this, they will visually show how many of the 8 channels are currently being used. This makes it very useful for debugging issues that will inevitably arise with any moderately complex network.
  • Dense cables can hold up to 32 channels and power. Just like smart cables, they visually display how many channels are currently in use. The downside is that they cannot connect directly to most other devices except P2P Tunnels and other cables. This means that one of their main purposes is to carry an entire Controller face’s worth of channels over long distances.
  • ME Conduits can hold up to 8 channels and power. They are from the Ender IO mod and cannot be colored the same way as AE2 cables. They also cannot connect to AE2 microblocks (such as terminals and flat-face interfaces).
  • Dense ME Conduits can hold up to 32 channels and power. They are the dense version of the Ender IO ME conduits.

Note that glass cables, covered cables, smart cables, and dense cables can all be colored with dye using a shaped crafting recipe. Colored cables will not connect to cables of a different color. The one exception is the default fluix color, which can connect to all other colors. Dyes can also be removed by shaped crafting with a water bucket.

Cable anchors can also be used to prevent same-colored cables from connecting to each other.

Unlocking Technology — Hunting For The Last Few Pieces

No, AE2 isn’t broken. The «final» pieces of the AE2 puzzle needed to move up the tech tree into ME Networks are the Inscriber Presses.  There are four presses that you need (Listed in order of «tier»):

These presses are used to make the Circuits needed for the Tech 2 machines and beyond.  They’re found randomly in Sky Stone Chest, which are located within Meteorites.  Meteorites are randomly spawned throughout the world, normally underground.  So, the hunt begins!

This hunt is a little less aimless than the hunt for your first Charged Certus Quartz Crystal. You’ll have a tool to help you on your way, the Meteorite Compass.  The Compass will point you toward the chunk the meteor has generated in, not the specific block or the center of the meteor itself.  You’ll have to do some digging and searching in order to find the meteor, and then you’ll have to take it apart and find the center, which is where the Sky Stone Chest will be located.

I did it!

After this is where the fun starts. You now have all the tools to start making the complex pieces that Applied Energistics has to offer!  Get out there and start filling up data drives.

Matter Energy Tech: ME Networks and Storage

What is ME Storage?

Its pronounced Emm-Eee, and stands for Matter Energy.

Matter Energy is the main component of Applied Energistics 2, it’s like a mad scientist version of a Multi-Block chest, and it can revolutionize your storage situation. ME is extremely different then other storage systems in Minecraft, and it might take a little out of the box thinking to get used to; but once you get started vast amounts of storage in tiny space, and multiple access terminals are just the tip of the iceberg of what becomes possible.

What do I need to know to get started?

First, ME Stores items inside of other items, called Storage Cells; there are 4 tiers with ever increasing amounts of storage. In order to use a Storage Cell it must be placed inside either an ME Chest, or an ME Drive.

The ME Chest shows you the contents of the Cell as soon as its placed inside, and you can add and remove items from it as if it were a Chest, with the exception that the items are actually stored in the Storage cells, and not the ME Chest itself.

While the ME Chest is a great way to get introduced to the concept of ME, to really take advantage you need to set up an ME Network.

How do I setup my first network?

An ME Network is pretty easy to get started you need 2 things, an ME Chest / or ME Drive, and an ME Terminal ( or ME Crafting Terminal ) you’ll also need some kind of cable, such as ME Glass Cable to attach the ME Terminal too.

Place all these next to each other, and you have the world’s simplest network, storage and access.

You can add storage cells to the ME Drive, or use one in a ME Chest for storage, and access it all from the ME Terminal.

You might want to add more ME Terminal to other rooms, for this you’ll want to make some ME Glass Cable, any ME Blocks attached to ME Glass Cable will be connected to the ME Network

Expanding your Network

So you have some basic storage, and access to that storage, its a good start, but you’ll likely be looking to maybe automate some processing.

A great example of this is to place a ME Export Bus on the top of a furnace to dump in ores, and a ME Import Bus on the bottom of the furance to extract furnaced ores.

The ME Export Bus lets you export items from the network, into the attached inventory, while the ME Import Bus imports items from the attached inventory into the network.

Overcoming Limits

At this point you probably getting close to 8 or so devices, once you hit 9 devices you’ll have to start managing channels. Many devices but not all, require a channel to function. If the device deals solely with power, or connectivity like cables the device will not require a channel. Anything that uses items, or moves them around, will.

By default  network can support 8 channels, once you break this limit, you’ll have to add an ME Controller to your network. this allows you to expand your network greatly.

Each face of the controller will output 32 channels, depending on whats is accepting these channels will determin how they get used, for instance, if you place a ME Dense Cable next tohe controller you will beable to carry a full 32 channels, however if you place a ME Drive next to it, or non-dense cable, you will only get 8 channels.


So your getting things started, but getting channels where you want them is kinda a nusance. Its time to start using P2P Tunnels. These when configured for ME, allow you to move channels from point to point; this allows you to move up to 32 channels per pair of P2P Tunnel.

Last modified on 08/20/2014 12:16 PM CDTBy AlgorithmX2


It is important to realize that Applied Energistics 2 (AE2) is a very different mod in the universe of Sky Factory 4 than it is in an isolated modded environment. The main reason for this is because the mod pack has disabled channels and removed a block called the ME Controller as it would be essentially useless in the absence of channels. The pack has also removed a number of other key elements of the mod such as a resource called Certus Quartz and a block called sky stone. Sky Factory 4 has instead altered crafting recipes accordingly so that these resources are not needed to progress. As a result, many aspects of the mod have limited usefulness and many of the tutorials or documentation on AE2 that are not made specifically for Sky Factory 4 will not be as useful. This guide will focus on the elements of AE2 which maintain functionality in the universe of Sky Factory 4.